Skip to content
paldb.gg
工具

幻獸帕魯捕獲率

288 隻帕魯中只有 25 隻的捕獲修正值不是 ×1——旺財以 ×0.8 成為全遊戲最難捕捉的帕魯。這個修正值、帕魯球等級與目標的生命值,就是《幻獸帕魯》對捕捉實際寫明的全部;公式本身不在檔案裡。

Pal
Sphere帕魯球 · rank 1
Target's remaining HP100%

Lower HP makes a capture more likely — the game says so in-game, but by how much is not in the files.

Capture modifier
丹烽
×1
Average to catch
丹烽Fire

The game’s own per-species value, from DT_PalMonsterParameter. Higher is easier.

How this was worked out
Standing
#6 / 288
shares ×1 with 262 other Pals
Base HP
105
more HP means more work to soften it up
Sphere
Rank 1
帕魯球
Remaining HP
100%
lower is easier; by how much is unstated
Why there is no percentage here

Palworld resolves capture chance in native code. The formula is not in a DataTable, and neither is the multiplier each sphere applies — diffing a Pal Sphere against a Legendary Sphere leaves only rank, rarity, price and artwork. The Statue of Power capture bonus is listed with an effect value of 0 at all 15 ranks. Calculators that show an exact figure are running a formula the community worked out by testing — useful work, but not something we can verify against the game — so the inputs the game does state are shown above and the arithmetic is left visible rather than invented.

Every Pal that is not average

25 of 288 Pals have a capture modifier other than ×1 — the rest are all identical on this stat. So this is the complete set of species the game treats as unusually hard or easy to catch, which is a more useful answer than a top 25 mostly filled with ties.

25 Pals
#PalCapture modifierDifficultyBase HP
1旺財旺財×0.8Hardest60
2凌角馬凌角馬×0.9Hard80
3翠葉鼠翠葉鼠×0.9Hard75
4閃丸丸閃丸丸×0.9Hard70
5雷角馬雷角馬×0.9Hard80
6伏特喵伏特喵×1.1Average60
7新葉猿新葉猿×1.1Average80
8毛撣兒毛撣兒×1.1Average60
9火絨狐火絨狐×1.1Average65
10熱浪鴨熱浪鴨×1.1Average60
11燎火鹿燎火鹿×1.1Average75
12秋葉猿秋葉猿×1.1Average80
13融焰娘融焰娘×1.1Average60
14衝浪鴨衝浪鴨×1.1Average60
15雪絨狐雪絨狐×1.1Average65
16雷米兒雷米兒×1.1Average80
17魯米兒魯米兒×1.1Average80
18電棘鼠電棘鼠×1.2Easy70
19壺小象壺小象×1.3Easy70
20玉藻狐玉藻狐×1.3Easy70
21米露菲米露菲×1.3Easy70
22葉泥泥葉泥泥×1.3Easy70
23搗蛋貓搗蛋貓×1.5Easiest70
24棉悠悠棉悠悠×1.5Easiest70
25皮皮雞皮皮雞×1.5Easiest60

遊戲檔案寫明的,與沒寫明的

寫明的:每隻帕魯的 CaptureRateCorrect(範圍 0.8 到 1.5),以及每種帕魯球 1 到 10 的等級。兩者都直接來自《幻獸帕魯》自己的資料表,並顯示在上方。

沒寫明的:捕獲公式本身,以及每種帕魯球套用的倍率。《幻獸帕魯》在原生程式碼中計算捕獲。將帕魯球與傳說帕魯球在道具表中逐欄比對,剩下的只有等級、稀有度、價格和圖案——沒有捕獲欄位可擷取。力量雕像的捕獲加成在全部 15 級的效果值都記為 0。

這就是本頁排捕捉難度、而不印百分比的原因。其他計算器顯示的精確數字來自社群實測推導的公式——是很好的成果,但無法對照遊戲驗證,而本站的重點正是讓你分得清哪些數字來自遊戲檔案。

View in English

從《Palworld》遊戲檔案擷取(版本 4570874460)。研究方法