Palworld interactive map
Not a shaded biome guide — the 8,039 spawn points the game actually places, drawn on its own map texture. Each one knows which Pals it rolls, at what level, in what group size and at what time of day.

Where this comes from
Two of Palworld’s own tables, joined. One lists every spawner placed in the world with its coordinates; the other lists what each spawner rolls — up to three Pal entries with a level range, a group size and an optional time-of-day or weather condition. There are 352 distinct spawner definitions behind the 8,039 placements.
Points are positioned by normalising world coordinates against the rectangle the game itself uses to draw its map, so no community coordinate conversion is involved. There are two such rectangles — the game defines a separate one for the World Tree — and every placement falls inside one of them, with none left over.
Levels are the spawner’s own range, which is why the same Pal turns up at level 5 in one place and level 45 in another. That is the part a biome guide cannot tell you.
Spawn maps by Pal
Extracted from Palworld’s game files on (build 4797106687).