Wind Burst
- Power
- 600
- Cooldown
- 30s
- Range
- 0–12m
- Pwr/sec
- 20
Summons a massive wind vortex around itself and unleashes a powerful attack.

Lifmunk is a Grass Pal in Palworld with 75 base HP, 70 Attack and 70 Defence. Its strongest base skill is Gathering Lv1, ranking 83 of the 109 Pals with Gathering suitability.
Intelligent as a five to seven-year-old human child. It makes a wonderful partner, but there have been more than a few cases where they've killed their master after learning to use weapons.
Lifmunk appears in Grasslands at levels 1–14. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Lifmunk; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #004 | — |
| Element | Grass | — |
| HP | 75 | #222 of 288 |
| Attack | 70 | #278 of 288 |
| Defence | 70 | #236 of 288 |
| Planting | Lv 1 | #41 of 45 |
| Handiwork | Lv 1 | #90 of 109 |
| Gathering | Lv 1 | #83 of 109 |
| Lumbering | Lv 1 | #58 of 63 |
| Medicine Production | Lv 1 | #38 of 43 |
| Rarity | 1 | Common |
| Price | 480 | — |
Lifmunk’s HP is below average for a Pal (222 of 288) and its attack is among the lowest (278 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 45 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Wind Burst at 600 power on a 30s cooldown, learned at level 70. It also learns Wind Cutter (1), Air Cannon (7), Power Shot (15), Seed Machine Gun (22), Power Bomb (30), Spine Vine (40) and Solar Blast (50).
Summons a massive wind vortex around itself and unleashes a powerful attack.
Charges solar energy before blasting enemies with a powerful beam.
Generates spiny thorns that chase an enemy along the ground, piercing them from below.
Charges a massive amount of energy before firing a large destructive ball.
Charges energy into a focused blast.
Fires a volley of hard seeds at enemies in front of it.
Fires a high speed blade of wind that flies straight at an enemy.
Quickly fires a burst of highly pressurized air.
Levels are when Lifmunk learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Lifmunk has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1 | 1.00 | |
| 20% | 1 | 0.20 |
The drop worth farming Lifmunk for is Wheat Seeds, at 100% for 1 per kill — though other sources of Wheat Seeds may be quicker. It also drops Low Grade Medical Supplies (20%).
Breed rank decides which egg a pair produces; every parent pair that produces Lifmunk is listed on its breeding page, and the breeding calculator works any pair the other way round.
Unlocks the gear this Pal equips.
2 items are named after Lifmunk — Lifmunk Effigy and Lifmunk's Submachine Gun.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology