Holy Burst
- Power
- 700
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 23.3
Creates a wide explosion of light at the enemy's location and around it.

Lamball is a Neutral Pal in Palworld with 70 base HP, 70 Attack and 70 Defence. Its strongest base skill is Farming Lv1, ranking 13 of the 29 Pals with Farming suitability.
A walk up a hill tends to end with this Pal tumbling back down. This causes it to become dizzy and unable to move, making it easy to capture and kill. As a result, this Pal has tumbled down to the very bottom of the food chain itself.
Lamball appears in Grasslands at levels 1–13. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Lamball; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #001 | — |
| Element | Neutral | — |
| HP | 70 | #242 of 288 |
| Attack | 70 | #275 of 288 |
| Defence | 70 | #234 of 288 |
| Handiwork | Lv 1 | #88 of 109 |
| Transporting | Lv 1 | #95 of 140 |
| Farming | Lv 1 | #13 of 29 |
| Rarity | 1 | Common |
| Price | 421 | — |
Lamball’s HP is among the lowest for a Pal (242 of 288) and its attack is among the lowest (275 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 109 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Holy Burst at 700 power on a 30s cooldown, learned at level 70. It also learns Roly Poly (1), Air Cannon (7), Power Shot (15), Implode (22), Electric Ball (30), Power Bomb (40) and Pal Blast (50).
Creates a wide explosion of light at the enemy's location and around it.
Charges destructive energy before firing a high-powered beam forward across a wide area.
Risks its life to cause a violent explosion. Becomes incapacitated afterwards.
Charges a massive amount of energy before firing a large destructive ball.
Fires an electric ball that slowly pursues an enemy.
Charges energy into a focused blast.
<characterName id=|SheepBall|/>'s exclusive skill. Curls into a ball, rolling after any enemies in its way. Becomes dizzy and unable to move after the attack ends.
Quickly fires a burst of highly pressurized air.
Levels are when Lamball learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Lamball has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1–3 | 2.00 | |
| 100% | 1 | 1.00 |
The drop worth farming Lamball for is Wool, at 100% for 1–3 per kill — though other sources of Wool may be quicker. It also drops Lamball Mutton.
Breed rank decides which egg a pair produces; every parent pair that produces Lamball is listed on its breeding page, and the breeding calculator works any pair the other way round.
Nothing — Lamball has no elemental advantage.
6 items are named after Lamball — Grilled Lamball, Herb Roasted Lamball, Lamball Effigy, Lamball Helm, Lamball Kebab and Lamball Mutton.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology