paldb.gg
繁體中文

幻獸帕魯捕獲率

288 隻帕魯中只有 25 隻的捕獲修正值不是 ×1——旺財以 ×0.8 成為全遊戲最難捕捉的帕魯。這個修正值、帕魯球等級與目標的生命值,就是《幻獸帕魯》對捕捉實際寫明的全部;公式本身不在檔案裡。

Pal
Sphere帕魯球 · rank 1
Target’s remaining HP100%

Lower HP makes a capture more likely — the game says so in-game, but by how much is not in the files.

Capture rate modifier
×1
the game’s own per-species value
Difficulty
Average
shares ×1 with 262 other Pals
Base HP
105
more HP means more work to soften it up
Why there is no percentage here

Palworld resolves capture chance in native code. The formula is not in a DataTable, and neither is the multiplier each sphere applies — diffing a Pal Sphere against a Legendary Sphere leaves only rank, rarity, price and artwork. The Statue of Power capture bonus is listed with an effect value of 0 at all 15 ranks.

Calculators that show you an exact figure are running a formula the community worked out by testing. That is genuinely useful work, and it is also not something we can verify against the game, so we show you the inputs the game does state — the per-species modifier above, the sphere rank, and the target’s HP — and leave the arithmetic visible rather than invented.

Every Pal that is not average

25 of 288 Pals have a capture modifier other than ×1 — the rest are all identical on this stat. So the list below is the complete set of species the game treats as unusually hard or easy to catch, which is a more useful answer than a top 25 mostly filled with ties.

#PalCapture modifierDifficultyBase HP
1旺財×0.8Hardest60
2凌角馬×0.9Hard80
3翠葉鼠×0.9Hard75
4閃丸丸×0.9Hard70
5雷角馬×0.9Hard80
6伏特喵×1.1Average60
7新葉猿×1.1Average80
8毛撣兒×1.1Average60
9火絨狐×1.1Average65
10熱浪鴨×1.1Average60
11燎火鹿×1.1Average75
12秋葉猿×1.1Average80
13融焰娘×1.1Average60
14衝浪鴨×1.1Average60
15雪絨狐×1.1Average65
16雷米兒×1.1Average80
17魯米兒×1.1Average80
18電棘鼠×1.2Easy70
19壺小象×1.3Easy70
20玉藻狐×1.3Easy70
21米露菲×1.3Easy70
22葉泥泥×1.3Easy70
23搗蛋貓×1.5Easiest70
24棉悠悠×1.5Easiest70
25皮皮雞×1.5Easiest60

遊戲檔案寫明的,與沒寫明的

寫明的:每隻帕魯的 CaptureRateCorrect(範圍 0.8 到 1.5),以及每種帕魯球 1 到 10 的等級。兩者都直接來自《幻獸帕魯》自己的資料表,並顯示在上方。

沒寫明的:捕獲公式本身,以及每種帕魯球套用的倍率。《幻獸帕魯》在原生程式碼中計算捕獲。將帕魯球與傳說帕魯球在道具表中逐欄比對,剩下的只有等級、稀有度、價格和圖案——沒有捕獲欄位可擷取。力量雕像的捕獲加成在全部 15 級的效果值都記為 0。

這就是本頁排捕捉難度、而不印百分比的原因。其他計算器顯示的精確數字來自社群實測推導的公式——是很好的成果,但無法對照遊戲驗證,而本站的重點正是讓你分得清哪些數字來自遊戲檔案。

View in English

Extracted from Palworld’s game files on (build 4797047678).