Palworld admin commands
Before the list: on a fresh server none of these will work, and it is not your syntax. AdminPassword ships empty, RCON ships disabled, and with no password there is nothing for the server to authenticate you against. Fix those two settings first and the commands below start working immediately.
Turn it on first
| Setting | Ships as | What to do |
|---|---|---|
AdminPassword | (empty) | Set one. Nothing works until you do. |
RCONEnabled | False | Set True to use an RCON client rather than the in-game console. |
RCONPort | 25575 | Open it on your firewall. |
RESTAPIEnabled | False | An alternative to RCON on port 8212, same operations over HTTP. |
These four are the shipped defaults, verbatim from the server’s own settings file. All 120 of them are on the server settings page.
The commands
| Command | Arguments | What it does |
|---|---|---|
/Info | Prints the server name and version. The quickest way to confirm your admin session is actually authenticated. | |
/ShowPlayers | Lists everyone connected, with their name, player UID and Steam ID. You need the UID or Steam ID for kicks and bans, so this is usually the first command you run. | |
/KickPlayer | Disconnects a player. They can rejoin immediately. | |
/BanPlayer | Disconnects a player and blocks them from rejoining. | |
/UnBanPlayer | Lifts a ban. | |
/TeleportToPlayer | Moves you to that player. | |
/TeleportToMe | Moves that player to you. | |
/Broadcast | Sends a message to everyone on the server. Spaces are not handled well in some client versions — a message with no spaces always works. | |
/Save | Forces a save. Worth running before any restart rather than trusting the autosave interval. | |
/Shutdown | Counts down, warns everyone, then stops the server cleanly. The polite version of DoExit. | |
/DoExit | Stops the server immediately, with no save and no warning. Use Shutdown unless something is genuinely wrong. |
Two things that catch people out
Kicks and bans take a Steam ID, not a name. Run /ShowPlayers first and copy the ID from there — a display name will simply fail, and it fails quietly enough to look like the command is broken.
/DoExit does not save. It stops the process where it stands. Use /Save then /Shutdown with a countdown, and let people finish what they are doing. Autosave defaults to every 30 seconds, so a hard exit can cost you that much progress for everyone at once.
Where this page’s information comes from
Two different places, which is worth separating. The settings table at the top is datamined — those are the literal defaults in DefaultPalWorldSettings.ini as shipped with the dedicated server, and they update when the game does.
The command list is not. Palworld’s server binary carries no command table we can extract, so unlike almost everything else on this site these are documented from Pocketpair’s server documentation and verified in use, checked in August 2026. They carry no extraction stamp because they have not been extracted from anything, and pretending otherwise would be the easiest lie on the site to tell.