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Expeditions

All 18 expeditions, ordered by the team strength the game recommends — from the first one you can clear to The World Tree's Forbidden Area at 2,100,000. Most are gated on an element as well as on strength, and the element gate is the one that actually stops people.

ExpeditionDifficultyElement requiredRecommended strengthDuration
Verdant HollowEasyAny25,00030m
Secret Realm of the ForestEasyGrass×1556,00030m
Blazing CavernNormalFire×20144,00045m
Hidden Sanctum of the DesertNormalGround×20209,00045m
Astral Frost CavernHardIce×20286,0001h
Celestial Sakura CavernHardWater×20375,0001h
Dark Cave of FeybreakHardDark×20476,0001h
Sunreach IsleHardDragon×20589,0001h
World Tree Subterrenean City RuinsHardAny851,0001h
Rayne Syndicate Smuggling WarehouseVeryHardNeutral×201,600,0002h
Free Pal Alliance Illicit Trading PostVeryHardGrass×201,600,0002h
Eternal Pyre's Forbidden MarketVeryHardFire×201,600,0002h
PIDF Illegal FactoryVeryHardGround×201,600,0002h
PAL Genetic Research LaboratoryVeryHardIce×201,600,0002h
Moonflower's Secret HideoutVeryHardWater×201,600,0002h
Ancient Feybreak RuinsVeryHardDark×201,600,0002h
Sunreach Dragon HuskVeryHardDragon×201,600,0002h
The World Tree's Forbidden AreaVeryHardAny2,100,0002h

The element count is how many Pals of that element the team must contain — not a suggestion. If an expedition wants 20 Fire Pals and you have twelve, no amount of team strength opens it, which is what makes the where-to-find pages the fastest route through a stuck expedition. There are 288 Pals in total to draw from.

Extracted from Palworld’s game files on (build 4797047678).