Expeditions
All 18 expeditions, ordered by the team strength the game recommends — from the first one you can clear to The World Tree's Forbidden Area at 2,100,000. Most are gated on an element as well as on strength, and the element gate is the one that actually stops people.
| Expedition | Difficulty | Element required | Recommended strength | Duration |
|---|---|---|---|---|
| Verdant Hollow | Easy | Any | 25,000 | 30m |
| Secret Realm of the Forest | Easy | Grass×15 | 56,000 | 30m |
| Blazing Cavern | Normal | Fire×20 | 144,000 | 45m |
| Hidden Sanctum of the Desert | Normal | Ground×20 | 209,000 | 45m |
| Astral Frost Cavern | Hard | Ice×20 | 286,000 | 1h |
| Celestial Sakura Cavern | Hard | Water×20 | 375,000 | 1h |
| Dark Cave of Feybreak | Hard | Dark×20 | 476,000 | 1h |
| Sunreach Isle | Hard | Dragon×20 | 589,000 | 1h |
| World Tree Subterrenean City Ruins | Hard | Any | 851,000 | 1h |
| Rayne Syndicate Smuggling Warehouse | VeryHard | Neutral×20 | 1,600,000 | 2h |
| Free Pal Alliance Illicit Trading Post | VeryHard | Grass×20 | 1,600,000 | 2h |
| Eternal Pyre's Forbidden Market | VeryHard | Fire×20 | 1,600,000 | 2h |
| PIDF Illegal Factory | VeryHard | Ground×20 | 1,600,000 | 2h |
| PAL Genetic Research Laboratory | VeryHard | Ice×20 | 1,600,000 | 2h |
| Moonflower's Secret Hideout | VeryHard | Water×20 | 1,600,000 | 2h |
| Ancient Feybreak Ruins | VeryHard | Dark×20 | 1,600,000 | 2h |
| Sunreach Dragon Husk | VeryHard | Dragon×20 | 1,600,000 | 2h |
| The World Tree's Forbidden Area | VeryHard | Any | 2,100,000 | 2h |
The element count is how many Pals of that element the team must contain — not a suggestion. If an expedition wants 20 Fire Pals and you have twelve, no amount of team strength opens it, which is what makes the where-to-find pages the fastest route through a stuck expedition. There are 288 Pals in total to draw from.
Extracted from Palworld’s game files on (build 4797047678).