Palworld server settings
All 120 of them, with the default the game actually ships. The in-game menu shows a fraction of this list — the rest only exist if you edit the file, and several of the most useful ones (how many bases a guild gets, what you drop on death, whether raids happen at all) are in that hidden majority.
The file you edit is Pal/Saved/Config/LinuxServer/PalWorldSettings.ini on Linux, or WindowsServer in place of LinuxServer. Editing DefaultPalWorldSettings.ini does nothing — it is a sample, and the file says so in its own first line. Every value below is that sample’s default.
Difficulty and rates
| Setting | Default | What it does |
|---|---|---|
Difficulty | None | |
RandomizerType | None | |
RandomizerSeed | (empty) | |
bIsRandomizerPalLevelRandom | False | |
DayTimeSpeedRate | 1 | |
NightTimeSpeedRate | 1 | |
ExpRate | 1 | |
PalCaptureRate | 1 | |
PalSpawnNumRate | 1 | |
WorkSpeedRate | 1 | |
CollectionDropRate | 1 | |
CollectionObjectHpRate | 1 | |
CollectionObjectRespawnSpeedRate | 1 | |
EnemyDropItemRate | 1 | |
ItemWeightRate | 1 | |
EquipmentDurabilityDamageRate | 1 | |
ItemCorruptionMultiplier | 1 | |
MonsterFarmActionSpeedRate | 1 | |
PalEggDefaultHatchingTime | 1 |
Damage
| Setting | Default | What it does |
|---|---|---|
PalDamageRateAttack | 1 | |
PalDamageRateDefense | 1 | |
PlayerDamageRateAttack | 1 | |
PlayerDamageRateDefense | 1 | |
BuildObjectHpRate | 1 | |
BuildObjectDamageRate | 1 | |
BuildObjectDeteriorationDamageRate | 1 |
Survival and regeneration
| Setting | Default | What it does |
|---|---|---|
PlayerStomachDecreaceRate | 1 | |
PlayerStaminaDecreaceRate | 1 | |
PlayerAutoHPRegeneRate | 1 | |
PlayerAutoHpRegeneRateInSleep | 1 | |
PalStomachDecreaceRate | 1 | |
PalStaminaDecreaceRate | 1 | |
PalAutoHPRegeneRate | 1 | |
PalAutoHpRegeneRateInSleep | 1 |
Death and penalties
| Setting | Default | What it does |
|---|---|---|
DeathPenalty | Item | |
bPalLost | False | |
bHardcore | False | |
bCharacterRecreateInHardcore | False | |
bCanPickupOtherGuildDeathPenaltyDrop | False | |
bEnableNonLoginPenalty | True | |
BlockRespawnTime | 5 | |
RespawnPenaltyDurationThreshold | 0 | |
RespawnPenaltyTimeScale | 2 |
Bases and building
| Setting | Default | What it does |
|---|---|---|
BaseCampMaxNum | 128 | |
BaseCampWorkerMaxNum | 15 | |
BaseCampMaxNumInGuild | 4 | |
MaxBuildingLimitNum | 0 | |
bBuildAreaLimit | False | |
bEnableDefenseOtherGuildPlayer | False | |
bInvisibleOtherGuildBaseCampAreaFX | False | |
bAllowEnemyCampSpawnNearBaseCamp | False | |
bEnableBuildingPlayerUIdDisplay | False | |
BuildingNameDisplayCacheTTLSeconds | 60 |
Items on the ground
| Setting | Default | What it does |
|---|---|---|
DropItemMaxNum | 3000 | |
PhysicsActiveDropItemMaxNum | -1 | |
DropItemMaxNum_UNKO | 100 | |
DropItemAliveMaxHours | 1 | |
bActiveUNKO | False |
Guilds and players
| Setting | Default | What it does |
|---|---|---|
GuildPlayerMaxNum | 20 | |
bAutoResetGuildNoOnlinePlayers | False | |
AutoResetGuildTimeNoOnlinePlayers | 72 | |
GuildRejoinCooldownMinutes | 0 | |
AutoTransferMasterCheckIntervalSeconds | 3600 | |
AutoTransferMasterThresholdDays | 14 | |
MaxGuildsPerFrame | 10 | |
CoopPlayerMaxNum | 4 | |
ServerPlayerMaxNum | 32 |
PvP
| Setting | Default | What it does |
|---|---|---|
bIsPvP | False | |
bEnablePlayerToPlayerDamage | False | |
bEnableFriendlyFire | False | |
bAdditionalDropItemWhenPlayerKillingInPvPMode | False | |
AdditionalDropItemWhenPlayerKillingInPvPMode | PlayerDropItem | |
AdditionalDropItemNumWhenPlayerKillingInPvPMode | 1 | |
bDisplayPvPItemNumOnWorldMap_BaseCamp | False | |
bDisplayPvPItemNumOnWorldMap_Player | False |
Travel and world
| Setting | Default | What it does |
|---|---|---|
bEnableFastTravel | True | |
bEnableFastTravelOnlyBaseCamp | False | |
bIsStartLocationSelectByMap | False | |
bEnableInvaderEnemy | True | |
SupplyDropSpan | 180 | |
EnablePredatorBossPal | True | |
bExistPlayerAfterLogout | False |
Stat upgrades
| Setting | Default | What it does |
|---|---|---|
bAllowEnhanceStat_Health | True | |
bAllowEnhanceStat_Attack | True | |
bAllowEnhanceStat_Stamina | True | |
bAllowEnhanceStat_Weight | True | |
bAllowEnhanceStat_WorkSpeed | True |
Server, network and admin
| Setting | Default | What it does |
|---|---|---|
bIsMultiplay | False | |
ServerName | Default Palworld Server | |
ServerDescription | (empty) | |
AdminPassword | (empty) | |
ServerPassword | (empty) | |
PublicPort | 8211 | |
PublicIP | (empty) | |
RCONEnabled | False | |
RCONPort | 25575 | |
RESTAPIEnabled | False | |
RESTAPIPort | 8212 | |
Region | (empty) | |
bUseAuth | True | |
BanListURL | https://b.palworldgame.com/api/banlist.txt | |
bShowPlayerList | False | |
ChatPostLimitPerMinute | 30 | |
CrossplayPlatforms | (Steam,Xbox,PS5,Mac) | |
bAllowClientMod | True | |
LogFormatType | Text | |
bIsShowJoinLeftMessage | True | |
AutoSaveSpan | 30 | |
bIsUseBackupSaveData | True | |
ServerReplicatePawnCullDistance | 15000 | |
ItemContainerForceMarkDirtyInterval | 1 | |
PlayerDataPalStorageUpdateCheckTickInterval | 1 | |
DenyTechnologyList | (empty) | |
bAllowGlobalPalboxExport | True | |
bAllowGlobalPalboxImport | False |
Input and chat
| Setting | Default | What it does |
|---|---|---|
bEnableAimAssistPad | True | |
bEnableAimAssistKeyboard | False | |
bEnableVoiceChat | False | |
VoiceChatMaxVolumeDistance | 3000 | |
VoiceChatZeroVolumeDistance | 15000 |
The settings people actually come looking for
BaseCampMaxNumInGuild is the real answer to “how many bases can I have” — it defaults to 4, and the 128 in BaseCampMaxNum is a server-wide ceiling that people regularly mistake for a personal one.
AdminPassword ships empty, which means the admin commands do not work at all until you set one — the most common reason RCON appears to be broken on a fresh server.
CrossplayPlatforms defaults to all four platforms, which is the file-level reason crossplay works without configuring anything.
What is sourced here and what is not
The setting names and the default values are verbatim from DefaultPalWorldSettings.ini as shipped with the dedicated server — that half of this page is a transcription, and it is exact.
The grouping and the “what it does” notes are ours, written from the setting names and from behaviour, and they are not in the file. Where a name was not self-explanatory enough to describe confidently, the note is left blank rather than filled with a plausible guess — a blank cell is more useful than a wrong sentence sat next to an exact number, borrowing its credibility.
Extracted from Palworld’s game files on (build 4797106687).