Cheeryin Palworld
10% decrease in incoming Dark damage.
Effects
- Dark damage taken+10%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- 1
- Roll weight
- 100
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Cheery
No Pal is born with Cheery — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Dark damage taken
Cheery gives +10%. 4 passives beat it, the best being Dark Damage Reduction Lv. 4 at +35%. A higher number is better here.
| Passive | Dark damage taken |
|---|---|
| Dark Damage Reduction Lv. 4 | +35% |
| Dark Damage Reduction Lv. 3 | +30% |
| Dark Damage Reduction Lv. 2 | +25% |
| Dark Damage Reduction Lv. 1 | +15% |
Passives that move the same stat, nearest first: Dark Damage Reduction Lv. 1 (+15), Dark Damage Reduction Lv. 2 (+25), Dark Damage Reduction Lv. 3 (+30) and Dark Damage Reduction Lv. 4 (+35). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld’s game files on (build 4797106687).