Diamond Bodyin Palworld
Defense +30% Immune to Flinch Immune to Knockback
Effects
- Defence+30%
- Flinch immunity0%
- Knockback immunity0%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- 4
- Roll weight
- 5
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Diamond Body
No Pal is born with Diamond Body — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Defence
Diamond Body gives +30%. Only Sanctified Meat Shield beats it, at +50%. A higher number is better here.
| Passive | Defence |
|---|---|
| Sanctified Meat Shield | +50% |
| Defense Up Lv. 4 | +25% |
| God of Destruction | +20% |
| Legend | +20% |
| Lunker | +20% |
| Pal Defense Up Lv. 4 | +20% |
| Burly Body | +20% |
| Defense Up Lv. 3 | +20% |
| Heavyweight | +20% |
| Lucky | +15% |
Passives that move the same stat, nearest first: Defense Up Lv. 4 (+25), Pal Defense Up Lv. 4 (+20), Burly Body (+20), Defense Up Lv. 3 (+20), Heavyweight (+20), Pal Defense Up Lv. 3 (+15), Defense Up Lv. 2 (+15), Masochist (+15), Sanctified Meat Shield (+50) and Stronghold Strategist (+10). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
There is an item for this one specifically — Disposable Implant: Diamond Body and Implant: Diamond Body— which changes a Pal’s passive rather than leaving it to breeding.
Extracted from Palworld’s game files on (build 4797106687).