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Diamond Bodyin Palworld

Defense +30% Immune to Flinch Immune to Knockback

Effects

  • Defence+30%
  • Flinch immunity0%
  • Knockback immunity0%

Values are the exact figures the game applies, not the rounded ones most guides quote.

Rarity

Tier
4
Roll weight
5

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Diamond Body

No Pal is born with Diamond Body — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Defence

Diamond Body gives +30%. Only Sanctified Meat Shield beats it, at +50%. A higher number is better here.

PassiveDefence
Sanctified Meat Shield+50%
Defense Up Lv. 4+25%
God of Destruction+20%
Legend+20%
Lunker+20%
Pal Defense Up Lv. 4+20%
Burly Body+20%
Defense Up Lv. 3+20%
Heavyweight+20%
Lucky+15%

All passive skills

Passives that move the same stat, nearest first: Defense Up Lv. 4 (+25), Pal Defense Up Lv. 4 (+20), Burly Body (+20), Defense Up Lv. 3 (+20), Heavyweight (+20), Pal Defense Up Lv. 3 (+15), Defense Up Lv. 2 (+15), Masochist (+15), Sanctified Meat Shield (+50) and Stronghold Strategist (+10). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

There is an item for this one specifically — Disposable Implant: Diamond Body and Implant: Diamond Body— which changes a Pal’s passive rather than leaving it to breeding.

Extracted from Palworld’s game files on (build 4797106687).