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Water Damage Reduction Lv. 2in Palworld

Effects

  • Water damage taken+25%

Values are the exact figures the game applies, not the rounded ones most guides quote.

Rarity

Tier
2
Roll weight
100

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Water Damage Reduction Lv. 2

No Pal is born with Water Damage Reduction Lv. 2 — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Water damage taken

Water Damage Reduction Lv. 2 gives +25%. 2 passives beat it, the best being Water Damage Reduction Lv. 4 at +35%. A higher number is better here.

PassiveWater damage taken
Water Damage Reduction Lv. 4+35%
Water Damage Reduction Lv. 3+30%
Water Damage Reduction Lv. 1+15%
Waterproof+10%

All passive skills

Passives that move the same stat, nearest first: Water Damage Reduction Lv. 3 (+30), Water Damage Reduction Lv. 4 (+35), Water Damage Reduction Lv. 1 (+15) and Waterproof (+10). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

Extracted from Palworld’s game files on (build 4797106687).