Compound Bow schematics
4 tiers of Compound Bow, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Common | 1,100 | 400 | 1 | 44,300 | |
| Schematic 1 | Uncommon | 1,265+15% | 600+50% | 1+0% | 56,110 |
| Schematic 2 | Rare | 1,375+25% | 800+100% | 1+0% | 68,860 |
| Schematic 3 | Epic | 1,485+35% | 1,200+200% | 1+0% | 80,660 |
| Schematic 4 | Legendary | 1,650+50% | 1,600+300% | 1+0% | 93,410 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Compound Bow Schematic 4Legendary
- Treasure map 3 dig sitegrade 50.6% per roll
- Sakurajima supply dropgrade 50.2% per roll
- Snow supply dropgrade 50.2% per roll
- Volcano_seabase01 enemy campgrade 60.1% per roll
- Volcano01 enemy campgrade 60.1% per roll
- Snow02 fishinggrade 50.1% per roll
- Snow 02grade 50.1% per roll
- Forest01 fishinggrade 40.1% per roll
- +2 more tables
Compound Bow Schematic 3Epic
- Treasure map 3 dig sitegrade 51.6% per roll
- Sakurajima supply dropgrade 50.8% per roll
- Snow supply dropgrade 50.8% per roll
- Volcano_seabase01 enemy campgrade 60.7% per roll
- Volcano01 enemy campgrade 60.7% per roll
- Snow02 fishinggrade 50.4% per roll
- Snow 02grade 50.3% per roll
- Forest01 fishinggrade 40.3% per roll
- +2 more tables
Compound Bow Schematic 2Rare
- Treasure map 3 dig sitegrade 53.9% per roll
- Sakurajima supply dropgrade 53.8% per roll
- Snow supply dropgrade 53.8% per roll
- Volcano_seabase01 enemy campgrade 63.5% per roll
- Volcano01 enemy campgrade 63.5% per roll
- Snow02 fishinggrade 51.8% per roll
- Snow 02grade 51.6% per roll
- Forest01 fishinggrade 41.3% per roll
- +2 more tables
Compound Bow Schematic 1Uncommon
- Sakurajima supply dropgrade 519.1% per roll
- Snow supply dropgrade 519.1% per roll
- Volcano_seabase01 enemy campgrade 617.4% per roll
- Volcano01 enemy campgrade 617.4% per roll
- Snow02 fishinggrade 59.2% per roll
- Snow 02grade 58.0% per roll
- Forest01 fishinggrade 46.4% per roll
- Desert enemy camp — final chestgrade 33.5% per roll
- +1 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 62× Refined Ingot50× Fiber12× Nail1× Ancient Civilization Parts |
| Schematic 2 | 75× Refined Ingot60× Fiber15× Nail2× Ancient Civilization Parts |
| Schematic 3 | 87× Refined Ingot70× Fiber17× Nail3× Ancient Civilization Parts |
| Schematic 4 | 100× Refined Ingot80× Fiber20× Nail4× Ancient Civilization Parts |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Advanced Bow, Mechanical Bow, Old Bow · all legendary schematics.
Extracted from Palworld’s game files on (build 4570874460).