Heat Resistant Plasteel Armor schematics
4 tiers of Heat Resistant Plasteel Armor, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Defence | Durability | HP | Sell price |
|---|---|---|---|---|---|
| Common | 400 | 18,000 | 1,300 | 158,760 | |
| Schematic 1 | Uncommon | 520+30% | 27,000+50% | 1,560+20% | 199,000 |
| Schematic 2 | Rare | 560+40% | 36,000+100% | 1,690+30% | 241,360 |
| Schematic 3 | Epic | 600+50% | 54,000+200% | 1,820+40% | 279,190 |
| Schematic 4 | Legendary | 640+60% | 72,000+300% | 1,950+50% | 324,720 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Heat Resistant Plasteel Armor Schematic 4Legendary
- Sakurajima sea basegrade 61.1% per roll
- Treasure map 4 dig sitegrade 50.5% per roll
- Sakurajima sea base — final chestgrade 50.4% per roll
- Sakurajima enemy camp (table 1-2)grade 60.0% per roll
- Sakurajima fishinggrade 50.0% per roll
- Sakurajima enemy camp — final chest (table 2)grade 50.0% per roll
- Feybreak fishinggrade 50.0% per roll
- Sakurajima enemy camp — final chestgrade 50.0% per roll
- +2 more tables
Heat Resistant Plasteel Armor Schematic 3Epic
- Sakurajima sea base — final chestgrade 510.8% per roll
- Sakurajima sea basegrade 65.3% per roll
- Treasure map 4 dig sitegrade 51.3% per roll
- Sakurajima enemy camp (table 1-2)grade 60.2% per roll
- Sakurajima fishinggrade 50.2% per roll
- Sakurajima enemy camp — final chest (table 2)grade 50.1% per roll
- Feybreak fishinggrade 50.1% per roll
- Sakurajima enemy camp — final chestgrade 50.1% per roll
- +2 more tables
Heat Resistant Plasteel Armor Schematic 2Rare
- Treasure map 4 dig sitegrade 53.2% per roll
- Sakurajima enemy camp (table 1-2)grade 61.0% per roll
- Sakurajima fishinggrade 50.9% per roll
- Sakurajima enemy camp — final chest (table 2)grade 50.7% per roll
- Feybreak fishinggrade 50.6% per roll
- Sakurajima enemy camp — final chestgrade 50.5% per roll
- Sakurajima chestsgrade 50.4% per roll
- Oil rig chests (table 1)grade 50.2% per roll
Heat Resistant Plasteel Armor Schematic 1Uncommon
- Sakurajima enemy camp (table 1-2)grade 65.2% per roll
- Sakurajima fishinggrade 54.3% per roll
- Sakurajima enemy camp — final chest (table 2)grade 53.4% per roll
- Feybreak fishinggrade 53.0% per roll
- Sakurajima enemy camp — final chestgrade 52.6% per roll
- Sakurajima chestsgrade 51.8% per roll
- Oil rig chests (table 1)grade 50.9% per roll
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 37× Plasteel37× Pal Metal Ingot6× High Quality Cloth25× Flame Organ |
| Schematic 2 | 45× Plasteel45× Pal Metal Ingot7× High Quality Cloth30× Flame Organ |
| Schematic 3 | 52× Plasteel52× Pal Metal Ingot8× High Quality Cloth35× Flame Organ |
| Schematic 4 | 60× Plasteel60× Pal Metal Ingot10× High Quality Cloth40× Flame Organ |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Ancient Armor, Cloth Outfit, Cold Resistant Hexolite Armor, Cold Resistant Metal Armor, Cold Resistant Pal Metal Armor, Cold Resistant Pelt Armor · all legendary schematics.
Extracted from Palworld's game files on (build 4570950001).Methodology