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Metal Armor schematics

4 tiers of Metal Armor, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.

Tier by tier

Game data
TierRarityDefenceDurabilityHPSell price
Base Metal ArmorCommon7070025013,920
Schematic 1Uncommon91+30%1,800+157%325+30%16,990
Schematic 2Rare98+40%2,200+214%350+40%20,590
Schematic 3Epic105+50%2,600+271%375+50%24,860
Schematic 4Legendary112+60%3,000+329%400+60%30,240

Percentages are against the base item — PalDB arithmetic on two stated numbers.

Where each schematic drops

Metal Armor Schematic 4Legendary

  • Grass_seabase_ enemy camp — final chestgrade 30.6% per roll
  • Treasure map 1 dig sitegrade 50.2% per roll
  • Forest01 enemy campgrade 20.2% per roll
  • Volcano01 enemy campgrade 20.2% per roll
  • Desert01 enemy campgrade 60.1% per roll
  • Dungeon chests (1)grade 40.1% per roll
  • Forest supply dropgrade 30.1% per roll
  • Desert01 fishinggrade 40.1% per roll
  • +8 more tables

Metal Armor Schematic 3Epic

  • Grass_seabase_ enemy camp — final chestgrade 32.9% per roll
  • Forest01 enemy campgrade 20.8% per roll
  • Volcano01 enemy campgrade 20.8% per roll
  • Desert01 enemy campgrade 60.7% per roll
  • Treasure map 1 dig sitegrade 50.5% per roll
  • Dungeon chests (1)grade 40.4% per roll
  • Forest supply dropgrade 30.3% per roll
  • Desert01 fishinggrade 40.3% per roll
  • +8 more tables

Metal Armor Schematic 2Rare

  • Grass_seabase_ enemy camp — final chestgrade 314.6% per roll
  • Forest01 enemy campgrade 23.8% per roll
  • Volcano01 enemy campgrade 23.8% per roll
  • Desert01 enemy campgrade 63.3% per roll
  • Dungeon chests (1)grade 42.0% per roll
  • Forest supply dropgrade 31.7% per roll
  • Desert01 fishinggrade 41.7% per roll
  • Dungeon chests (1)grade 41.7% per roll
  • +8 more tables

Metal Armor Schematic 1Uncommon

  • Forest01 enemy campgrade 218.8% per roll
  • Volcano01 enemy campgrade 218.8% per roll
  • Desert01 enemy campgrade 616.6% per roll
  • Forest01 enemy campgrade 611.2% per roll
  • Dungeon chests (1)grade 49.9% per roll
  • Forest supply dropgrade 38.7% per roll
  • Desert01 fishinggrade 48.6% per roll
  • Dungeon chests (1)grade 48.6% per roll
  • +6 more tables

What each tier costs to craft

TierMaterials
Schematic 137× Ingot12× Leather6× Cloth
Schematic 245× Ingot15× Leather7× Cloth
Schematic 352× Ingot17× Leather8× Cloth1× Ancient Civilization Parts
Schematic 460× Ingot20× Leather10× Cloth2× Ancient Civilization Parts

The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Ancient Armor, Cloth Outfit, Cold Resistant Hexolite Armor, Cold Resistant Metal Armor, Cold Resistant Pal Metal Armor, Cold Resistant Pelt Armor · all legendary schematics.

Extracted from Palworld’s game files on (build 4570874460).