Metal Helm schematics
4 tiers of Metal Helm, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Defence | Durability | HP | Sell price |
|---|---|---|---|---|---|
| Common | 50 | 700 | 100 | 6,600 | |
| Schematic 1 | Uncommon | 65+30% | 1,820+160% | 130+30% | 8,210 |
| Schematic 2 | Rare | 70+40% | 2,100+200% | 140+40% | 9,900 |
| Schematic 3 | Epic | 75+50% | 2,380+240% | 150+50% | 12,710 |
| Schematic 4 | Legendary | 80+60% | 2,800+300% | 160+60% | 15,600 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Metal Helm Schematic 4Legendary
- Grass_seabase_ enemy camp — final chestgrade 30.6% per roll
- Treasure map 1 dig sitegrade 50.2% per roll
- Desert01 enemy campgrade 60.1% per roll
- Forest01 enemy campgrade 20.1% per roll
- Volcano01 enemy campgrade 20.1% per roll
- Forest supply dropgrade 30.1% per roll
- Dungeon chests (1)grade 40.1% per roll
- Desert01 fishinggrade 40.0% per roll
- +8 more tables
Metal Helm Schematic 3Epic
- Grass_seabase_ enemy camp — final chestgrade 32.9% per roll
- Desert01 enemy campgrade 60.7% per roll
- Treasure map 1 dig sitegrade 50.5% per roll
- Forest01 enemy campgrade 20.5% per roll
- Volcano01 enemy campgrade 20.5% per roll
- Forest supply dropgrade 30.3% per roll
- Dungeon chests (1)grade 40.3% per roll
- Desert01 fishinggrade 40.2% per roll
- +8 more tables
Metal Helm Schematic 2Rare
- Grass_seabase_ enemy camp — final chestgrade 314.6% per roll
- Desert01 enemy campgrade 63.3% per roll
- Forest01 enemy campgrade 22.5% per roll
- Volcano01 enemy campgrade 22.5% per roll
- Forest supply dropgrade 31.7% per roll
- Dungeon chests (1)grade 41.3% per roll
- Treasure map 1 dig sitegrade 51.3% per roll
- Desert01 fishinggrade 41.1% per roll
- +8 more tables
Metal Helm Schematic 1Uncommon
- Desert01 enemy campgrade 616.6% per roll
- Forest01 enemy campgrade 212.5% per roll
- Volcano01 enemy campgrade 212.5% per roll
- Forest supply dropgrade 38.7% per roll
- Forest01 enemy campgrade 67.5% per roll
- Dungeon chests (1)grade 46.6% per roll
- Desert01 fishinggrade 45.7% per roll
- Dungeon chests (1)grade 45.7% per roll
- +6 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 25× Ingot12× Paldium Fragment |
| Schematic 2 | 30× Ingot15× Paldium Fragment |
| Schematic 3 | 35× Ingot17× Paldium Fragment1× Ancient Civilization Parts |
| Schematic 4 | 40× Ingot20× Paldium Fragment2× Ancient Civilization Parts |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Ancient Helm, Feathered Hair Band, Hallowed Headgear, Hallowed Helmet, Hallowed Hood, Hallowed Mask · all legendary schematics.
Extracted from Palworld’s game files on (build 4570874460).