Skip to content
paldb.gg

Metal Helm schematics

4 tiers of Metal Helm, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.

Tier by tier

Game data
TierRarityDefenceDurabilityHPSell price
Base Metal HelmCommon507001006,600
Schematic 1Uncommon65+30%1,820+160%130+30%8,210
Schematic 2Rare70+40%2,100+200%140+40%9,900
Schematic 3Epic75+50%2,380+240%150+50%12,710
Schematic 4Legendary80+60%2,800+300%160+60%15,600

Percentages are against the base item — PalDB arithmetic on two stated numbers.

Where each schematic drops

Metal Helm Schematic 4Legendary

AlphaVagrant Warrior Bushi drops it at 3% per kill — only the alpha (boss) version, not ordinary wild ones

  • Grasslands sea base — final chestgrade 30.6% per roll
  • Treasure map 1 dig sitegrade 50.2% per roll
  • Desert enemy camp (table 1)grade 60.1% per roll
  • Forest enemy camp (table 1)grade 20.1% per roll
  • Volcano enemy camp (table 1)grade 20.1% per roll
  • Forest supply dropgrade 30.1% per roll
  • Volcano dungeon chestsgrade 40.1% per roll
  • Desert fishing (table 1)grade 40.0% per roll
  • +8 more tables

Metal Helm Schematic 3Epic

  • Grasslands sea base — final chestgrade 32.9% per roll
  • Desert enemy camp (table 1)grade 60.7% per roll
  • Treasure map 1 dig sitegrade 50.5% per roll
  • Forest enemy camp (table 1)grade 20.5% per roll
  • Volcano enemy camp (table 1)grade 20.5% per roll
  • Forest supply dropgrade 30.3% per roll
  • Volcano dungeon chestsgrade 40.3% per roll
  • Desert fishing (table 1)grade 40.2% per roll
  • +8 more tables

Metal Helm Schematic 2Rare

  • Grasslands sea base — final chestgrade 314.6% per roll
  • Desert enemy camp (table 1)grade 63.3% per roll
  • Forest enemy camp (table 1)grade 22.5% per roll
  • Volcano enemy camp (table 1)grade 22.5% per roll
  • Forest supply dropgrade 31.7% per roll
  • Volcano dungeon chestsgrade 41.3% per roll
  • Treasure map 1 dig sitegrade 51.3% per roll
  • Desert fishing (table 1)grade 41.1% per roll
  • +8 more tables

Metal Helm Schematic 1Uncommon

  • Desert enemy camp (table 1)grade 616.6% per roll
  • Forest enemy camp (table 1)grade 212.5% per roll
  • Volcano enemy camp (table 1)grade 212.5% per roll
  • Forest supply dropgrade 38.7% per roll
  • Forest enemy camp (table 1-2)grade 67.5% per roll
  • Volcano dungeon chestsgrade 46.6% per roll
  • Desert fishing (table 1)grade 45.7% per roll
  • Desert dungeon chestsgrade 45.7% per roll
  • +6 more tables

What each tier costs to craft

TierMaterials
Schematic 125× Ingot12× Paldium Fragment
Schematic 230× Ingot15× Paldium Fragment
Schematic 335× Ingot17× Paldium Fragment1× Ancient Civilization Parts
Schematic 440× Ingot20× Paldium Fragment2× Ancient Civilization Parts

The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Ancient Helm, Feathered Hair Band, Hallowed Headgear, Hallowed Helmet, Hallowed Hood, Hallowed Mask · all legendary schematics.

Extracted from Palworld's game files on (build 4570950001).Methodology