Shell Charge
<characterName id=|ElecSnail|/>'s exclusive skill. Withdraws into its shell to reduce damage taken while building electric charge. Once fully charged, it discharges, damaging nearby enemies. After discharging, the Attack of this Pal's Electric skills is increased for a limited time.
Numbers
- Element
- Electric
- Type
- Melee
- Power
- 500
- Cooldown
- 24s
- Power per second
- 20.8
- Range
- 0–500
Power per second is power ÷ cooldown and nothing else — no attack stat, no element multiplier, no accuracy. It is the one comparison the game’s own two numbers support. By that measure Shell Charge ranks #115 of 328.
Other Electric skills
- Fierce Fang (Electric)25/s
- Fierce Fang (Electric)25/s
- Spark Blast25/s
- Heavy Thunder Tank22.9/s
- Lightning Bolt22.5/s
- Blast Punch22.5/s
Pals that learn Shell Charge
The level shown is the earliest at which the Pal has it. A Pal listing the same skill at several levels only really gains it once.
| Pal | Elements | Learns at |
|---|---|---|
| Electric | 50 | |
| ElectricGround | 50 |
Extracted from Palworld’s game files on (build 4797106687).