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Palworld v1.0.2

Released 29 July 2026. 18 changes documented, 2 of them with a number attached and 16 without.

What the patch covered

Pocketpair grouped 18 changes into 8 sections. The full text is on their announcement — this page does not reproduce it.

SectionChanges
Crashes and Disconnections3
Multiplayer3
Missions2
Achievements3
Graphics and Display1
Controls4
UI1
Performance Improvements1

Read the official v1.0.2 notes on Steam →

No measured diff for this one

Measuring a patch means holding the game’s data tables from both sides of it, and we only started keeping build snapshots recently. For this patch there is no before-file to compare against, so the page shows what Pocketpair documented and nothing more. Saying “we do not have this” costs a page some substance; filling the gap with a guess would cost it the point.

How this page is put together

The change counts, section names and quoted bullets are from Pocketpair’s own Steam announcement, quoted only where a measurement is commenting on them and linked above in full. Everything under “what the files say” is computed here, by diffing Palworld’s data tables between build and build .

The build before this one was v1.0.1: Bug fixes on 15 July 2026, and the next was Mod Support Improvement on 30 July 2026. Every patch we have diffed is on the update index.

Extracted from Palworld’s game files on (build 4797106687).