Palworld v1.0.4
Released 7 September 2026. 112 changes documented, 7 of them with a number attached and 105 without. We hold the game files from either side of this patch, so the ones without are measured below.
What the patch covered
Pocketpair grouped 112 changes into 24 sections. The full text is on their announcement — this page does not reproduce it.
| Section | Changes |
|---|---|
| New Missions | 1 |
| Pals and Skills | 6 |
| Battle | 3 |
| Fishing | 4 |
| Items and Rewards | 3 |
| Bases and Building | 6 |
| Field and Exploration | 3 |
| Sound | 3 |
| UI and Controls | 6 |
| Performance and Stability Improvements | 3 |
| Crashes and Progression Issues | 7 |
| Multiplayer and Servers | 5 |
| Missions and Progression | 3 |
| Pals and NPCs | 3 |
| Partner Skills and Passive Skills | 5 |
| Battle and Skills | 8 |
| Items and Shops | 3 |
| Bases and Building | 6 |
| UI, Display, and Text | 5 |
| Field and Map | 3 |
| Fishing | 1 |
| Sound | 3 |
| Mods | 1 |
| Other | 21 |
How this page is put together
The change counts, section names and quoted bullets are from Pocketpair’s own Steam announcement, quoted only where a measurement is commenting on them and linked above in full. Everything under “what the files say” is computed here, by diffing Palworld’s data tables between build 4797106687 and build 4570874460.
The build before this one was v1.0.3: Balance Adjustments & Bug Fixes on 12 August 2026. Every patch we have diffed is on the update index.
Extracted from Palworld's game files on (build 4570874460).Methodology