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Passive skill

Abnormal in Palworld

10% decrease in incoming Neutral damage.

Tier
1
Roll weight
100
Born with it
1 Pal
Normal damage taken
+10%
Game data
Exact values extracted from Palworld's game files.
Source
DT_PassiveSkill_Main
Build
4570874460
Confidence
exact
How paldb sources its data

Values are the exact figures the game applies, not the rounded ones most guides quote.

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Abnormal

1

Other passives that change Normal damage taken

Abnormal gives +10%. 4 passives beat it, the best being Neutral Damage Reduction Lv. 4 at +35%. A higher number is better here.

All passive skills

Passives that move the same stat, nearest first: Neutral Damage Reduction Lv. 1 (+15), Neutral Damage Reduction Lv. 2 (+25), Neutral Damage Reduction Lv. 3 (+30) and Neutral Damage Reduction Lv. 4 (+35). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

Extracted from Palworld's game files on (build 4570874460).Methodology