Ground Damage Enhancement (Small)in Palworld
Effects
- Earth attack damage+1%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- 1
- Roll weight
- 100
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Ground Damage Enhancement (Small)
No Pal is born with Ground Damage Enhancement (Small) — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Earth attack damage
Ground Damage Enhancement (Small) gives +1%. 10 passives beat it, the best being Earth Emperor at +30%. A higher number is better here.
Passives that move the same stat, nearest first: Ground Damage Enhancement (Medium) (+2), Ground Damage Enhancement (Large) (+3), Pal Ground Damage Enhancement Lv. 1 (+6), Power of Gaia (+10), Pal Ground Damage Enhancement Lv. 2 (+12), Pal Ground Damage Enhancement Lv. 3 (+18), Pal Ground Damage Enhancement Lv. 4 (+20) and Earth Emperor (+30). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld’s game files on (build 4797106687).