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Health Up Lv. 4in Palworld

Effects

  • Max HP+25%

Values are the exact figures the game applies, not the rounded ones most guides quote.

Rarity

Tier
4
Roll weight
100

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Health Up Lv. 4

No Pal is born with Health Up Lv. 4 — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Max HP

Health Up Lv. 4 gives +25%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.

PassiveMax HP
Health Up Lv. 3+20%
Health Up Lv. 2+15%
Health Up Lv. 1+10%
World Tree's Bounty-20%
God of Destruction-50%

All passive skills

Passives that move the same stat, nearest first: Health Up Lv. 3 (+20), Health Up Lv. 2 (+15) and Health Up Lv. 1 (+10). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

Extracted from Palworld’s game files on (build 4797106687).