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Passive skill

Max Carrying Capacity Lv. 1 in Palworld

Tier
1
Roll weight
100
Born with it
No Pal
Carry weight
+50%
Game data
Exact values extracted from Palworld's game files.
Source
DT_PassiveSkill_Main
Build
4570950001
Confidence
exact
How paldb sources its data

Values are the exact figures the game applies, not the rounded ones most guides quote.

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

How to get Max Carrying Capacity Lv. 1 in Palworld

Max Carrying Capacity Lv. 1 is a trainer passive: it buffs you, the player, not the Pal carrying it — the Pal only needs to be in your party.

Pals born with Max Carrying Capacity Lv. 1

No Pal is born with Max Carrying Capacity Lv. 1 and it does not roll on ordinary Pals — it is inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Carry weight

Max Carrying Capacity Lv. 1 gives +50%. 5 passives beat it, the best being Max Carrying Capacity Lv. 4 at +300%. A higher number is better here.

All passive skills

Passives that move the same stat, nearest first: Max Carrying Capacity Lv. 2 (+150), Max Carrying Capacity Lv. 3 (+200) and Max Carrying Capacity Lv. 4 (+300). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

Extracted from Palworld's game files on (build 4570950001).Methodology