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Passive skill

Mercy Hit in Palworld

Pacifist. Will not reduce the target's Health below 1.

Tier
-1
Roll weight
100
Born with it
No Pal
Non Killing
0%
Game data
Exact values extracted from Palworld's game files.
Source
DT_PassiveSkill_Main
Build
4570874460
Confidence
exact
How paldb sources its data

Values are the exact figures the game applies, not the rounded ones most guides quote.

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Mercy Hit

No Pal is born with Mercy Hit — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

All passive skills

The only passive of its kind — nothing else in the table shares its effect. Others at the same rarity rank: Clumsy (-10), Coward (-10), Downtrodden (-10), Easygoing (-15), Glutton (+10), Hallowed Guard (+30), Hallowed Power: Close Range (+20), Hallowed Power: Magic (+20), Hallowed Power: Ranged (+20) and Hallowed Power: Summon (+20). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

There is an item for this one specifically — Implant: Mercy Hit— which changes a Pal’s passive rather than leaving it to breeding.

Extracted from Palworld's game files on (build 4570874460).Methodology