Mercy Hitin Palworld
Pacifist. Will not reduce the target's Health below 1.
Effects
- Non Killing0%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- -1
- Roll weight
- 100
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Mercy Hit
No Pal is born with Mercy Hit — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
The only passive of its kind — nothing else in the table shares its effect. Others at the same rarity rank: Clumsy (-10), Coward (-10), Downtrodden (-10), Easygoing (-15), Glutton (+10), Hallowed Guard (+30), Hallowed Power: Close Range (+20), Hallowed Power: Magic (+20), Hallowed Power: Ranged (+20) and Hallowed Power: Summon (+20). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
There is an item for this one specifically — Implant: Mercy Hit— which changes a Pal’s passive rather than leaving it to breeding.
Extracted from Palworld’s game files on (build 4797106687).