Vampiric in Palworld
Absorbs 5% of damage dealt and restores Health. Does not sleep at night and continues to work.
- Tier
- 4
- Roll weight
- 5
- Born with it
- No Pal
Game data
- Source
- DT_PassiveSkill_Main
- Build
- 4570950001
- Confidence
- exact
Values are the exact figures the game applies, not the rounded ones most guides quote.
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
How to get Vampiric in Palworld
- Pal Surgery Table. Apply Disposable Implant: Vampiric at the Pal Surgery Table. The disposable implant is used up by the operation. To get the implant, it comes out of the ancient relic recycler (0.05% per item).
- No Pal is born with it, so it never comes guaranteed on a catch.
- Breed it down. A parent carrying Vampiric can pass it to the egg — how passive inheritance works.
- Random roll. It can roll on any caught or bred Pal, with a roll weight of 5 — one of the rarer weights.
Pals born with Vampiric
No Pal is born with Vampiric — it appears as a rolled trait, or is inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Life steal
Vampiric gives +5%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.
| Passive | Life steal | Roll weight |
|---|---|---|
| Immortality | +5% | |
| Blood Is Fuel | +1% |
Passives that move the same stat, nearest first: Insomnia (0). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
There is an item for this one specifically — Disposable Implant: Vampiric— which changes a Pal’s passive rather than leaving it to breeding.
Extracted from Palworld's game files on (build 4570950001).Methodology