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Passive skill

Vampiric in Palworld

Absorbs 5% of damage dealt and restores Health. Does not sleep at night and continues to work.

Tier
4
Roll weight
5
Born with it
No Pal
Works at night
0%
Life steal
+5%
Game data
Exact values extracted from Palworld's game files.
Source
DT_PassiveSkill_Main
Build
4570874460
Confidence
exact
How paldb sources its data

Values are the exact figures the game applies, not the rounded ones most guides quote.

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Vampiric

No Pal is born with Vampiric — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Life steal

Vampiric gives +5%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.

PassiveLife steal
Immortality+5%
Blood Is Fuel+1%

All passive skills

Passives that move the same stat, nearest first: Insomnia (0). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

There is an item for this one specifically — Disposable Implant: Vampiric— which changes a Pal’s passive rather than leaving it to breeding.

Extracted from Palworld's game files on (build 4570874460).Methodology