Vampiricin Palworld
Absorbs 5% of damage dealt and restores Health. Does not sleep at night and continues to work.
Effects
- Works at night0%
- Life steal+5%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- 4
- Roll weight
- 5
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Vampiric
No Pal is born with Vampiric — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Life steal
Vampiric gives +5%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.
| Passive | Life steal |
|---|---|
| Immortality | +5% |
| Blood Is Fuel | +1% |
Passives that move the same stat, nearest first: Insomnia (0). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
There is an item for this one specifically — Disposable Implant: Vampiric— which changes a Pal’s passive rather than leaving it to breeding.
Extracted from Palworld’s game files on (build 4797106687).