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Immortalityin Palworld

Absorbs 100% of damage dealt and restores Health. Pal Auto Health Regeneration Rate +100%. Attack +15%.

Effects

  • Life steal+5%
  • Health regeneration+100%
  • Attack+15%

Values are the exact figures the game applies, not the rounded ones most guides quote.

Rarity

Tier
4
Roll weight
100

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Immortality

No Pal is born with Immortality — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Life steal

Immortality gives +5%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.

PassiveLife steal
Vampiric+5%
Blood Is Fuel+1%

Other passives that change Health regeneration

Immortality gives +100%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.

PassiveHealth regeneration
Idiosyncratic+50%
Healing Coach+5%

Other passives that change Attack

Immortality gives +15%. 10 passives beat it, the best being Twin-Edged Holy Blade at +50%. A higher number is better here.

All passive skills

Passives that move the same stat, nearest first: Blood Is Fuel (+1). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

There is an item for this one specifically — Disposable Implant: Immortality— which changes a Pal’s passive rather than leaving it to breeding.

Extracted from Palworld’s game files on (build 4797106687).