Double-Barreled Shotgun schematics
4 tiers of Double-Barreled Shotgun, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Common | 190 | 200 | 2 | 37,990 | |
| Schematic 1 | Uncommon | 285+50% | 400+100% | 2+0% | 47,260 |
| Schematic 2 | Rare | 323+70% | 500+150% | 2+0% | 58,680 |
| Schematic 3 | Epic | 361+90% | 600+200% | 2+0% | 69,240 |
| Schematic 4 | Legendary | 399+110% | 800+300% | 2+0% | 80,780 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Double-Barreled Shotgun Schematic 4Legendary
AlphaEmpress of the Hive Elizabee drops it at 3% per kill — only the alpha (boss) version, not ordinary wild ones
- Oil rig chests (table 2)grade 51.1% per roll
- Treasure map 1 dig sitegrade 50.2% per roll
- Snowfield sea basegrade 60.2% per roll
- Snowfield enemy camp (table 2)grade 60.2% per roll
- Sakurajima enemy camp (table 1)grade 60.2% per roll
- Desert sea basegrade 60.1% per roll
- Desert enemy camp (table 2)grade 60.1% per roll
- Volcano sea base — final chestgrade 30.1% per roll
- +9 more tables
Double-Barreled Shotgun Schematic 3Epic
- Snowfield sea basegrade 61.0% per roll
- Snowfield enemy camp (table 2)grade 61.0% per roll
- Sakurajima enemy camp (table 1)grade 61.0% per roll
- Desert sea basegrade 60.7% per roll
- Desert enemy camp (table 2)grade 60.7% per roll
- Volcano sea base — final chestgrade 30.6% per roll
- Snowfield enemy camp (table 1)grade 40.6% per roll
- Treasure map 1 dig sitegrade 50.5% per roll
- +8 more tables
Double-Barreled Shotgun Schematic 2Rare
- Snowfield sea basegrade 64.9% per roll
- Snowfield enemy camp (table 2)grade 64.9% per roll
- Sakurajima enemy camp (table 1)grade 64.9% per roll
- Desert sea basegrade 63.5% per roll
- Desert enemy camp (table 2)grade 63.5% per roll
- Volcano sea base — final chestgrade 32.9% per roll
- Snowfield enemy camp (table 1)grade 42.8% per roll
- Volcano dungeon chestsgrade 41.3% per roll
- +8 more tables
Double-Barreled Shotgun Schematic 1Uncommon
- Snowfield sea basegrade 624.4% per roll
- Snowfield enemy camp (table 2)grade 624.4% per roll
- Sakurajima enemy camp (table 1)grade 624.4% per roll
- Desert sea basegrade 617.4% per roll
- Desert enemy camp (table 2)grade 617.4% per roll
- Snowfield enemy camp (table 1)grade 413.8% per roll
- Volcano dungeon chestsgrade 46.6% per roll
- Desert fishing (table 1)grade 45.7% per roll
- +6 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 37× Refined Ingot8× Polymer31× Hardwood1× Ancient Civilization Parts |
| Schematic 2 | 45× Refined Ingot10× Polymer37× Hardwood2× Ancient Civilization Parts |
| Schematic 3 | 52× Refined Ingot12× Polymer43× Hardwood3× Ancient Civilization Parts |
| Schematic 4 | 60× Refined Ingot14× Polymer50× Hardwood4× Ancient Civilization Parts |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Beam Scatter, Core Eject Shotgun, Energy Shotgun, Makeshift Shotgun, Prototype Shotgun, Pump-Action Shotgun · all legendary schematics.
Extracted from Palworld's game files on (build 4570950001).Methodology