Pump-Action Shotgun schematics
4 tiers of Pump-Action Shotgun, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Base Pump-Action Shotgun | Common | 220 | 150 | 8 | 61,920 |
| Schematic 1 | Uncommon | 275+25% | 500+233% | 9+13% | 77,660 |
| Schematic 2 | Rare | 308+40% | 600+300% | 10+25% | 95,280 |
| Schematic 3 | Epic | 352+60% | 700+367% | 11+38% | 111,020 |
| Schematic 4 | Legendary | 385+75% | 800+433% | 12+50% | 128,640 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Pump-Action Shotgun Schematic 4Legendary
- Oil rig 2 chestsgrade 51.1% per roll
- Desert_seabase_ enemy camp — final chestgrade 30.7% per roll
- Treasure map 2 dig sitegrade 50.5% per roll
- Snow enemy camp — final chestgrade 50.2% per roll
- Dungeon chests (1)grade 60.1% per roll
- Sakurajima treasure fishinggrade 60.1% per roll
- Desert02 fishinggrade 50.1% per roll
- Snow_seabase01 enemy campgrade 60.1% per roll
- +8 more tables
Pump-Action Shotgun Schematic 3Epic
- Desert_seabase_ enemy camp — final chestgrade 33.5% per roll
- Treasure map 2 dig sitegrade 51.3% per roll
- Snow enemy camp — final chestgrade 50.8% per roll
- Dungeon chests (1)grade 60.7% per roll
- Sakurajima treasure fishinggrade 60.7% per roll
- Desert02 fishinggrade 50.5% per roll
- Snow_seabase01 enemy campgrade 60.4% per roll
- Snow02 enemy campgrade 60.4% per roll
- +7 more tables
Pump-Action Shotgun Schematic 2Rare
- Desert_seabase_ enemy camp — final chestgrade 317.6% per roll
- Snow enemy camp — final chestgrade 54.0% per roll
- Dungeon chests (1)grade 63.3% per roll
- Sakurajima treasure fishinggrade 63.3% per roll
- Treasure map 2 dig sitegrade 53.2% per roll
- Desert02 fishinggrade 52.3% per roll
- Snow_seabase01 enemy campgrade 62.1% per roll
- Snow02 enemy campgrade 62.1% per roll
- +7 more tables
Pump-Action Shotgun Schematic 1Uncommon
- Snow enemy camp — final chestgrade 520.0% per roll
- Dungeon chests (1)grade 616.6% per roll
- Sakurajima treasure fishinggrade 616.6% per roll
- Desert02 fishinggrade 511.4% per roll
- Snow_seabase01 enemy campgrade 610.5% per roll
- Snow02 enemy campgrade 610.5% per roll
- Sakurajima01 enemy campgrade 610.5% per roll
- Dungeon chests (1)grade 610.2% per roll
- +5 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 37× Refined Ingot25× Polymer12× Carbon Fiber1× Ancient Civilization Parts |
| Schematic 2 | 45× Refined Ingot30× Polymer15× Carbon Fiber2× Ancient Civilization Parts |
| Schematic 3 | 52× Refined Ingot35× Polymer17× Carbon Fiber3× Ancient Civilization Parts |
| Schematic 4 | 60× Refined Ingot40× Polymer20× Carbon Fiber4× Ancient Civilization Parts |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Beam Scatter, Core Eject Shotgun, Double-Barreled Shotgun, Energy Shotgun, Makeshift Shotgun, Prototype Shotgun · all legendary schematics.
Extracted from Palworld’s game files on (build 4570874460).