Heart of the Immovable King in Palworld
SAN drops +20.0% slower.
- Tier
- 4
- Roll weight
- 5
- Born with it
- No Pal
Game data
- Source
- DT_PassiveSkill_Main
- Build
- 4570874460
- Confidence
- exact
Values are the exact figures the game applies, not the rounded ones most guides quote.
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Heart of the Immovable King
No Pal is born with Heart of the Immovable King — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change SAN loss rate
Heart of the Immovable King gives -20%. Only Hermit Sage beats it, at -50%. A lower number is better here — the game stores the benefit as a negative.
| Passive | SAN loss rate | Roll weight |
|---|---|---|
| Hermit Sage | -50% | |
| Workaholic | -15% | |
| Positive Thinker | -10% | |
| Unstable | +10% | |
| Demon’s Hand | +15% | |
| Destructive | +15% |
Passives that move the same stat, nearest first: Workaholic (-15), Positive Thinker (-10), Hermit Sage (-50), Unstable (+10) and Destructive (+15). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
There is an item for this one specifically — Disposable Implant: Heart of the Immovable King and Implant: Heart of the Immovable King— which changes a Pal’s passive rather than leaving it to breeding.
Extracted from Palworld's game files on (build 4570874460).Methodology