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Passive skill

Positive Thinker in Palworld

SAN drops +10.0% slower.

Tier
1
Roll weight
100
Born with it
No Pal
SAN loss rate
-10%
Game data
Exact values extracted from Palworld's game files.
Source
DT_PassiveSkill_Main
Build
4570874460
Confidence
exact
How paldb sources its data

Values are the exact figures the game applies, not the rounded ones most guides quote.

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Positive Thinker

No Pal is born with Positive Thinker — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change SAN loss rate

Positive Thinker gives -10%. 3 passives beat it, the best being Hermit Sage at -50%. A lower number is better here — the game stores the benefit as a negative.

PassiveSAN loss rate
Hermit Sage-50%
Heart of the Immovable King-20%
Workaholic-15%
Unstable+10%
Demon’s Hand+15%
Destructive+15%

All passive skills

Passives that move the same stat, nearest first: Workaholic (-15), Heart of the Immovable King (-20), Unstable (+10), Destructive (+15) and Hermit Sage (-50). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

There is an item for this one specifically — Implant: Positive Thinker— which changes a Pal’s passive rather than leaving it to breeding.

Extracted from Palworld's game files on (build 4570874460).Methodology