Heated Body in Palworld
10% decrease in incoming Ice damage.
- Tier
- 1
- Roll weight
- 100
- Born with it
- No Pal
Game data
- Source
- DT_PassiveSkill_Main
- Build
- 4570874460
- Confidence
- exact
Values are the exact figures the game applies, not the rounded ones most guides quote.
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Heated Body
No Pal is born with Heated Body — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Ice damage taken
Heated Body gives +10%. 4 passives beat it, the best being Ice Damage Reduction Lv. 4 at +35%. A higher number is better here.
| Passive | Ice damage taken | Roll weight |
|---|---|---|
| Ice Damage Reduction Lv. 4 | +35% | |
| Ice Damage Reduction Lv. 3 | +30% | |
| Ice Damage Reduction Lv. 2 | +25% | |
| Ice Damage Reduction Lv. 1 | +15% |
Passives that move the same stat, nearest first: Ice Damage Reduction Lv. 1 (+15), Ice Damage Reduction Lv. 2 (+25), Ice Damage Reduction Lv. 3 (+30) and Ice Damage Reduction Lv. 4 (+35). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld's game files on (build 4570874460).Methodology