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Ice Damage Reduction Lv. 3in Palworld

Effects

  • Ice damage taken+30%

Values are the exact figures the game applies, not the rounded ones most guides quote.

Rarity

Tier
3
Roll weight
100

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Ice Damage Reduction Lv. 3

No Pal is born with Ice Damage Reduction Lv. 3 — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Ice damage taken

Ice Damage Reduction Lv. 3 gives +30%. Only Ice Damage Reduction Lv. 4 beats it, at +35%. A higher number is better here.

PassiveIce damage taken
Ice Damage Reduction Lv. 4+35%
Ice Damage Reduction Lv. 2+25%
Ice Damage Reduction Lv. 1+15%
Heated Body+10%

All passive skills

Passives that move the same stat, nearest first: Ice Damage Reduction Lv. 4 (+35), Ice Damage Reduction Lv. 2 (+25), Ice Damage Reduction Lv. 1 (+15) and Heated Body (+10). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

Extracted from Palworld’s game files on (build 4797106687).