Idiosyncratic
Pal and Player Auto Health Regeneration Rate +50% Defense +25% <Status_Up>Immune</> to Poison Damage <Status_Up>Immune</> to Burn Damage
Effects
- AutoHPRegeneRate+50%
- ResistAdditionalEffect_Burn+100%
- ResistAdditionalEffect_Poison+100%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- 4
- Roll weight
- 100
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Idiosyncratic
No Pal is born with Idiosyncratic — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Extracted from Palworld’s game files on (build 4797106687).