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Passive skill

Jump Count Increase +2 in Palworld

Jump Count Increase +2

Tier
1
Roll weight
100
Born with it
No Pal
Extra jumps
+2%
Game data
Exact values extracted from Palworld's game files.
Source
DT_PassiveSkill_Main
Build
4570950001
Confidence
exact
How paldb sources its data

Values are the exact figures the game applies, not the rounded ones most guides quote.

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

How to get Jump Count Increase +2 in Palworld

Pals born with Jump Count Increase +2

Jump Count Increase +2 is a gear passive: it rolls on armour and accessories, and no Pal carries it.

Other passives that change Extra jumps

Jump Count Increase +2 gives +2%. Only Jump Count Increase +3 beats it, at +3%. A higher number is better here.

PassiveExtra jumps
Jump Count Increase +3+3%
Jump Count Increase +1+1%

All passive skills

Passives that move the same stat, nearest first: Jump Count Increase +1 (+1) and Jump Count Increase +3 (+3). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

Extracted from Palworld's game files on (build 4570950001).Methodology