Mentally unstable in Palworld
- Tier
- -1
- Roll weight
- 100
- Born with it
- No Pal
Game data
- Source
- DT_PassiveSkill_Main
- Build
- 4570950001
- Confidence
- exact
Values are the exact figures the game applies, not the rounded ones most guides quote.
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
How to get Mentally unstable in Palworld
- No Pal is born with it, so it never comes guaranteed on a catch.
- Breed it down. A parent carrying Mentally unstable can pass it to the egg — how passive inheritance works.
- Never rolls at random. The game gives it a roll weight but flags it out of every random pool, so it only comes from the routes above.
Pals born with Mentally unstable
No Pal is born with Mentally unstable and it does not roll on ordinary Pals — it is inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Work speed
Mentally unstable gives -10%. 10 passives beat it, the best being Demon’s Hand at +90%. A higher number is better here.
| Passive | Work speed | Roll weight |
|---|---|---|
| Demon’s Hand | +90% | |
| Remarkable Craftsmanship | +75% | |
| Artisan | +50% | |
| Work Slave | +30% | |
| Speedy Worker Lv. 4 | +25% | |
| Motivational Leader | +25% | |
| Lucky | +20% | |
| Speedy Worker Lv. 3 | +20% | |
| Serious | +20% | |
| Speedy Worker Lv. 2 | +15% |
Other passives that change Defence
Mentally unstable gives -10%. 10 passives beat it, the best being Sanctified Meat Shield at +50%. A higher number is better here.
| Passive | Defence | Roll weight |
|---|---|---|
| Sanctified Meat Shield | +50% | |
| Diamond Body | +30% | |
| Defense Up Lv. 4 | +25% | |
| God of Destruction | +20% | |
| Legend | +20% | |
| Lunker | +20% | |
| Pal Defense Up Lv. 4 | +20% | |
| Burly Body | +20% | |
| Defense Up Lv. 3 | +20% | |
| Heavyweight | +20% |
Passives that move the same stat, nearest first: Clumsy (-10), Conceited (+10), Speedy Worker Lv. 1 (+10), Slacker (-30), Speedy Worker Lv. 2 (+15), Speedy Worker Lv. 3 (+20), Serious (+20), Speedy Worker Lv. 4 (+25), Motivational Leader (+25) and Work Slave (+30). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld's game files on (build 4570950001).Methodology