Pal Water Damage Enhancement Lv. 1in Palworld
Effects
- Water attack damage+6%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- 1
- Roll weight
- 100
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Pal Water Damage Enhancement Lv. 1
No Pal is born with Pal Water Damage Enhancement Lv. 1 — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Water attack damage
Pal Water Damage Enhancement Lv. 1 gives +6%. 6 passives beat it, the best being Lord of the Sea at +30%. A higher number is better here.
| Passive | Water attack damage |
|---|---|
| Lord of the Sea | +30% |
| Lunker | +20% |
| Pal Water Damage Enhancement Lv. 4 | +20% |
| Pal Water Damage Enhancement Lv. 3 | +18% |
| Pal Water Damage Enhancement Lv. 2 | +12% |
| Hydromaniac | +10% |
| Whopper | +5% |
| Water Damage Enhancement (Large) | +3% |
| Water Damage Enhancement (Large) | +3% |
| Water Damage Enhancement (Medium) | +2% |
Passives that move the same stat, nearest first: Whopper (+5), Water Damage Enhancement (Large) (+3), Hydromaniac (+10), Water Damage Enhancement (Medium) (+2), Water Damage Enhancement (Small) (+1), Pal Water Damage Enhancement Lv. 2 (+12), Pal Water Damage Enhancement Lv. 3 (+18), Lunker (+20), Pal Water Damage Enhancement Lv. 4 (+20) and Lord of the Sea (+30). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld’s game files on (build 4797106687).