Whopper in Palworld
5% increase in Water attack damage 5% increase in Ice attack damage Defense +5%
- Tier
- 3
- Roll weight
- 100
- Born with it
- No Pal
Game data
- Source
- DT_PassiveSkill_Main
- Build
- 4570950001
- Confidence
- exact
Values are the exact figures the game applies, not the rounded ones most guides quote.
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
How to get Whopper in Palworld
- No Pal is born with it, so it never comes guaranteed on a catch.
- Breed it down. A parent carrying Whopper can pass it to the egg — how passive inheritance works.
- Never rolls at random. The game gives it a roll weight but flags it out of every random pool, so it only comes from the routes above.
Pals born with Whopper
No Pal is born with Whopper and it does not roll on ordinary Pals — it is inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Water attack damage
Whopper gives +5%. 7 passives beat it, the best being Lord of the Sea at +30%. A higher number is better here.
| Passive | Water attack damage | Roll weight |
|---|---|---|
| Lord of the Sea | +30% | |
| Lunker | +20% | |
| Pal Water Damage Enhancement Lv. 4 | +20% | |
| Pal Water Damage Enhancement Lv. 3 | +18% | |
| Pal Water Damage Enhancement Lv. 2 | +12% | |
| Hydromaniac | +10% | |
| Pal Water Damage Enhancement Lv. 1 | +6% | |
| Water Damage Enhancement (Large) | +3% | |
| Water Damage Enhancement (Large) | +3% | |
| Water Damage Enhancement (Medium) | +2% |
Other passives that change Ice attack damage
Whopper gives +5%. 8 passives beat it, the best being Siren of the Void at +30%. A higher number is better here.
| Passive | Ice attack damage | Roll weight |
|---|---|---|
| Siren of the Void | +30% | |
| Ice Emperor | +30% | |
| Lunker | +20% | |
| Pal Ice Damage Enhancement Lv. 4 | +20% | |
| Pal Ice Damage Enhancement Lv. 3 | +18% | |
| Pal Ice Damage Enhancement Lv. 2 | +12% | |
| Coldblooded | +10% | |
| Pal Ice Damage Enhancement Lv. 1 | +6% | |
| Ice Damage Enhancement (Large) | +3% | |
| Ice Damage Enhancement (Large) | +3% |
Other passives that change Defence
Whopper gives +5%. 10 passives beat it, the best being Sanctified Meat Shield at +50%. A higher number is better here.
| Passive | Defence | Roll weight |
|---|---|---|
| Sanctified Meat Shield | +50% | |
| Diamond Body | +30% | |
| Defense Up Lv. 4 | +25% | |
| God of Destruction | +20% | |
| Legend | +20% | |
| Lunker | +20% | |
| Pal Defense Up Lv. 4 | +20% | |
| Burly Body | +20% | |
| Defense Up Lv. 3 | +20% | |
| Heavyweight | +20% |
Passives that move the same stat, nearest first: Pal Water Damage Enhancement Lv. 1 (+6), Water Damage Enhancement (Large) (+3), Water Damage Enhancement (Medium) (+2), Water Damage Enhancement (Small) (+1), Hydromaniac (+10), Pal Water Damage Enhancement Lv. 2 (+12), Pal Water Damage Enhancement Lv. 3 (+18), Lunker (+20), Pal Water Damage Enhancement Lv. 4 (+20) and Lord of the Sea (+30). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld's game files on (build 4570950001).Methodology