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Passive skill

Whopper in Palworld

5% increase in Water attack damage 5% increase in Ice attack damage Defense +5%

Tier
3
Roll weight
100
Born with it
No Pal
Water attack damage
+5%
Ice attack damage
+5%
Defence
+5%
Game data
Exact values extracted from Palworld's game files.
Source
DT_PassiveSkill_Main
Build
4570874460
Confidence
exact
How paldb sources its data

Values are the exact figures the game applies, not the rounded ones most guides quote.

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Whopper

No Pal is born with Whopper — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Water attack damage

Whopper gives +5%. 7 passives beat it, the best being Lord of the Sea at +30%. A higher number is better here.

Other passives that change Ice attack damage

Whopper gives +5%. 8 passives beat it, the best being Siren of the Void at +30%. A higher number is better here.

Other passives that change Defence

Whopper gives +5%. 10 passives beat it, the best being Sanctified Meat Shield at +50%. A higher number is better here.

All passive skills

Passives that move the same stat, nearest first: Pal Water Damage Enhancement Lv. 1 (+6), Water Damage Enhancement (Large) (+3), Water Damage Enhancement (Medium) (+2), Water Damage Enhancement (Small) (+1), Hydromaniac (+10), Pal Water Damage Enhancement Lv. 2 (+12), Pal Water Damage Enhancement Lv. 3 (+18), Lunker (+20), Pal Water Damage Enhancement Lv. 4 (+20) and Lord of the Sea (+30). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

Extracted from Palworld's game files on (build 4570874460).Methodology