Electric Damage Enhancement (Large)in Palworld
Effects
- Electricity attack damage+3%
Values are the exact figures the game applies, not the rounded ones most guides quote.
Rarity
- Tier
- 1
- Roll weight
- 100
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Electric Damage Enhancement (Large)
No Pal is born with Electric Damage Enhancement (Large) — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.
Other passives that change Electricity attack damage
Electric Damage Enhancement (Large) gives +3%. 8 passives beat it, the best being Eternal Flame at +30%. A higher number is better here.
Passives that move the same stat, nearest first: Electric Damage Enhancement (Medium) (+2), Electric Damage Enhancement (Small) (+1), Pal Electric Damage Enhancement Lv. 1 (+6), Capacitor (+10), Pal Electric Damage Enhancement Lv. 2 (+12), Pal Electric Damage Enhancement Lv. 3 (+18), Pal Electric Damage Enhancement Lv. 4 (+20) and Lord of Lightning (+30). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld’s game files on (build 4797106687).