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Eternal Flamein Palworld

30% increase to Fire attack damage. 30% increase to Lightning attack damage.

Effects

  • Fire attack damage+30%
  • Electricity attack damage+30%

Values are the exact figures the game applies, not the rounded ones most guides quote.

Rarity

Tier
4
Roll weight
100

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Eternal Flame

Other passives that change Fire attack damage

Eternal Flame gives +30%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.

Other passives that change Electricity attack damage

Eternal Flame gives +30%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.

All passive skills

Passives that move the same stat, nearest first: Flame Emperor (+30), Pal Fire Damage Enhancement Lv. 4 (+20), Pal Fire Damage Enhancement Lv. 3 (+18), Pal Fire Damage Enhancement Lv. 2 (+12), Pyromaniac (+10), Pal Fire Damage Enhancement Lv. 1 (+6), Fire Damage Enhancement (Large) (+3), Fire Damage Enhancement (Medium) (+2) and Fire Damage Enhancement (Small) (+1). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

There is an item for this one specifically — Disposable Implant: Eternal Flame— which changes a Pal’s passive rather than leaving it to breeding.

Extracted from Palworld’s game files on (build 4797106687).