Otherworldly Cells in Palworld
Attack +10% Fire damage reduction 15% Lightning damage reduction 15%
- Tier
- 1
- Roll weight
- 100
- Born with it
- 3 Pals
Game data
- Source
- DT_PassiveSkill_Main
- Build
- 4570874460
- Confidence
- exact
Values are the exact figures the game applies, not the rounded ones most guides quote.
Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.
Pals born with Otherworldly Cells
Other passives that change Attack
Otherworldly Cells gives +10%. 10 passives beat it, the best being Twin-Edged Holy Blade at +50%. A higher number is better here.
| Passive | Attack | Roll weight |
|---|---|---|
| Twin-Edged Holy Blade | +50% | |
| God of Destruction | +40% | |
| Demon God | +30% | |
| Musclehead | +30% | |
| Attack Up Lv. 4 | +20% | |
| Legend | +20% | |
| Brothers of the Eternal Pyre Soul Leader | +20% | |
| Ferocious | +20% | |
| Free Pal Alliance Founder | +20% | |
| Jarl of Feybreak | +20% |
Other passives that change Fire damage taken
Otherworldly Cells gives +15%. 3 passives beat it, the best being Fire Damage Reduction Lv. 4 at +35%. A higher number is better here.
| Passive | Fire damage taken | Roll weight |
|---|---|---|
| Fire Damage Reduction Lv. 4 | +35% | |
| Fire Damage Reduction Lv. 3 | +30% | |
| Fire Damage Reduction Lv. 2 | +25% | |
| Fire Damage Reduction Lv. 1 | +15% | |
| Suntan Lover | +10% |
Other passives that change Electricity attack damage
Otherworldly Cells gives +15%. 4 passives beat it, the best being Eternal Flame at +30%. A higher number is better here.
| Passive | Electricity attack damage | Roll weight |
|---|---|---|
| Eternal Flame | +30% | |
| Lord of Lightning | +30% | |
| Pal Electric Damage Enhancement Lv. 4 | +20% | |
| Pal Electric Damage Enhancement Lv. 3 | +18% | |
| Pal Electric Damage Enhancement Lv. 2 | +12% | |
| Capacitor | +10% | |
| Pal Electric Damage Enhancement Lv. 1 | +6% | |
| Electric Damage Enhancement (Large) | +3% | |
| Electric Damage Enhancement (Medium) | +2% | |
| Electric Damage Enhancement (Medium) | +2% |
Passives that move the same stat, nearest first: Vanguard (+10), Attack Up Lv. 2 (+10), Aggressive (+10), Brave (+10), Attack Up (S) Lv. 3 (+9), Attack Up (S) Lv. 4 (+12), Pal Attack Up Lv. 3 (+12), Pal Attack Up Lv. 2 (+8), Attack Up (S) Lv. 2 (+6) and Lucky (+15). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.
Extracted from Palworld's game files on (build 4570874460).Methodology