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Serenityin Palworld

Active skill cooldown reduction 30% Attack +10%

Effects

  • Skill cooldown+30%
  • Attack+10%

Values are the exact figures the game applies, not the rounded ones most guides quote.

Rarity

Tier
3
Roll weight
100

Roll weight is the game’s own lottery weighting — higher means it appears more often when a random trait is rolled. It is a relative weight, not a percentage, and the game files contain no table converting it to one.

Pals born with Serenity

No Pal is born with Serenity — it can only appear as a rolled trait, or be inherited from a parent that already carries it. Palworld’s files contain no inheritance probability table, so anyone quoting you odds for that is estimating.

Other passives that change Skill cooldown

Serenity gives +30%. Nothing in the game beats that, so this is the one to keep. A higher number is better here.

PassiveSkill cooldown
Impatient+15%
Tempest Fury0%
Easygoing-15%

Other passives that change Attack

Serenity gives +10%. 10 passives beat it, the best being Twin-Edged Holy Blade at +50%. A higher number is better here.

All passive skills

Passives that move the same stat, nearest first: Impatient (+15), Tempest Fury (0) and Easygoing (-15). A Pal can carry four, so the practical question is which four — breeding for passives covers how they are inherited.

There is an item for this one specifically — Implant: Serenity— which changes a Pal’s passive rather than leaving it to breeding.

Extracted from Palworld’s game files on (build 4797106687).