Heavy Assault Rifle schematics
4 tiers of Heavy Assault Rifle, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Common | 1,615 | 5,500 | 30 | 2,512,320 | |
| Schematic 1 | Uncommon | 1,695+5% | 8,250+50% | 34+13% | 3,069,880 |
| Schematic 2 | Rare | 1,776+10% | 11,000+100% | 38+27% | 3,625,120 |
| Schematic 3 | Epic | 1,857+15% | 16,500+200% | 42+40% | 4,176,670 |
| Schematic 4 | Legendary | 1,938+20% | 22,000+300% | 46+53% | 5,035,440 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Heavy Assault Rifle Schematic 4Legendary
- Feybreak sea base — final chestgrade 50.7% per roll
- Treasure map 5 dig sitegrade 50.2% per roll
- Sky Islands supply dropgrade 50.2% per roll
- Sky Islands enemy camp — final chestgrade 50.1% per roll
- Sky Island dungeon chestsgrade 60.0% per roll
- Sky Islands fishinggrade 50.0% per roll
- Sky Islands chestsgrade 50.0% per roll
- Sky Islands treasure fishinggrade 60.0% per roll
Heavy Assault Rifle Schematic 3Epic
- Feybreak sea base — final chestgrade 518.0% per roll
- Sky Islands supply dropgrade 50.8% per roll
- Sky Islands enemy camp — final chestgrade 50.5% per roll
- Treasure map 5 dig sitegrade 50.5% per roll
- Sky Island dungeon chestsgrade 60.2% per roll
- Sky Islands fishinggrade 50.2% per roll
- Sky Islands chestsgrade 50.2% per roll
- Sky Islands treasure fishinggrade 60.1% per roll
Heavy Assault Rifle Schematic 2Rare
- Sky Islands supply dropgrade 53.9% per roll
- Sky Islands enemy camp — final chestgrade 52.6% per roll
- Sky Island dungeon chestsgrade 61.2% per roll
- Treasure map 5 dig sitegrade 51.2% per roll
- Sky Islands fishinggrade 51.1% per roll
- Sky Islands chestsgrade 50.8% per roll
- Sky Islands treasure fishinggrade 60.5% per roll
Heavy Assault Rifle Schematic 1Uncommon
- Sky Islands supply dropgrade 519.7% per roll
- Sky Islands enemy camp — final chestgrade 59.3% per roll
- Sky Island dungeon chestsgrade 66.2% per roll
- Sky Islands fishinggrade 55.5% per roll
- Sky Islands chestsgrade 53.9% per roll
- Sky Islands treasure fishinggrade 62.6% per roll
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 125× Soralite Ingot62× Carbon Fiber37× Bio Battery6× AI Core |
| Schematic 2 | 150× Soralite Ingot75× Carbon Fiber45× Bio Battery7× AI Core |
| Schematic 3 | 175× Soralite Ingot87× Carbon Fiber52× Bio Battery8× AI Core |
| Schematic 4 | 200× Soralite Ingot100× Carbon Fiber60× Bio Battery10× AI Core |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Assault Rifle, Charge Rifle, Combat SMG, Laser Rifle, Makeshift Assault Rifle, Makeshift SMG · all legendary schematics.
Extracted from Palworld's game files on (build 4570950001).Methodology