Makeshift Assault Rifle schematics
4 tiers of Makeshift Assault Rifle, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Common | 170 | 1,500 | 15 | 27,940 | |
| Schematic 1 | Uncommon | 204+20% | 2,250+50% | 17+13% | 34,780 |
| Schematic 2 | Rare | 229+35% | 3,000+100% | 19+27% | 41,900 |
| Schematic 3 | Epic | 255+50% | 4,500+200% | 21+40% | 49,940 |
| Schematic 4 | Legendary | 297+75% | 6,000+300% | 23+53% | 58,270 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Makeshift Assault Rifle Schematic 4Legendary
- Treasure map 1 dig sitegrade 50.2% per roll
- Volcano sea basegrade 60.2% per roll
- Volcano enemy camp (table 1-2)grade 60.2% per roll
- Forest enemy camp — final chest (table 2)grade 30.1% per roll
- Forest fishing (table 1)grade 40.1% per roll
- Forest dungeon I and Forest dungeon II chestsgrade 40.1% per roll
- Forest supply dropgrade 30.0% per roll
- Desert enemy camp — final chestgrade 30.0% per roll
- +2 more tables
Makeshift Assault Rifle Schematic 3Epic
- Volcano sea basegrade 61.0% per roll
- Volcano enemy camp (table 1-2)grade 61.0% per roll
- Treasure map 1 dig sitegrade 50.5% per roll
- Forest enemy camp — final chest (table 2)grade 30.3% per roll
- Forest fishing (table 1)grade 40.3% per roll
- Forest dungeon I and Forest dungeon II chestsgrade 40.3% per roll
- Forest supply dropgrade 30.2% per roll
- Desert enemy camp — final chestgrade 30.2% per roll
- +2 more tables
Makeshift Assault Rifle Schematic 2Rare
- Volcano sea basegrade 64.9% per roll
- Volcano enemy camp (table 1-2)grade 64.9% per roll
- Forest enemy camp — final chest (table 2)grade 31.6% per roll
- Forest fishing (table 1)grade 41.3% per roll
- Forest dungeon I and Forest dungeon II chestsgrade 41.3% per roll
- Treasure map 1 dig sitegrade 51.3% per roll
- Forest supply dropgrade 31.0% per roll
- Desert enemy camp — final chestgrade 31.0% per roll
- +2 more tables
Makeshift Assault Rifle Schematic 1Uncommon
- Volcano sea basegrade 624.4% per roll
- Volcano enemy camp (table 1-2)grade 624.4% per roll
- Forest enemy camp — final chest (table 2)grade 37.9% per roll
- Forest fishing (table 1)grade 46.4% per roll
- Forest dungeon I and Forest dungeon II chestsgrade 46.4% per roll
- Forest supply dropgrade 35.2% per roll
- Desert enemy camp — final chestgrade 34.9% per roll
- Forest chestsgrade 33.3% per roll
- +1 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 87× Ingot25× High Quality Pal Oil75× Fiber |
| Schematic 2 | 105× Ingot30× High Quality Pal Oil90× Fiber |
| Schematic 3 | 122× Ingot35× High Quality Pal Oil105× Fiber1× Ancient Civilization Parts |
| Schematic 4 | 140× Ingot40× High Quality Pal Oil120× Fiber2× Ancient Civilization Parts |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Assault Rifle, Charge Rifle, Combat SMG, Heavy Assault Rifle, Laser Rifle, Makeshift SMG · all legendary schematics.
Extracted from Palworld's game files on (build 4570950001).Methodology