Laser Rifle schematics
4 tiers of Laser Rifle, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Common | 1,250 | 3,000 | 30 | 290,120 | |
| Schematic 1 | Uncommon | 1,437+15% | 4,500+50% | 30+0% | 343,440 |
| Schematic 2 | Rare | 1,562+25% | 6,000+100% | 30+0% | 423,980 |
| Schematic 3 | Epic | 1,687+35% | 9,000+200% | 30+0% | 503,030 |
| Schematic 4 | Legendary | 1,875+50% | 12,000+300% | 30+0% | 586,250 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Laser Rifle Schematic 4Legendary
- Snow_seabase_ enemy camp — final chestgrade 50.7% per roll
- Oilrig Large 02grade 50.7% per roll
- Treasure map 4 dig sitegrade 50.5% per roll
- Oil rig 2 chestsgrade 50.2% per roll
- Sakurajima01 enemy campgrade 60.1% per roll
- Sakurajima02 fishinggrade 50.1% per roll
- Snow enemy camp — final chestgrade 50.1% per roll
- Dungeon chests (1)grade 60.1% per roll
- +6 more tables
Laser Rifle Schematic 3Epic
- Snow_seabase_ enemy camp — final chestgrade 53.7% per roll
- Treasure map 4 dig sitegrade 51.3% per roll
- Oil rig 2 chestsgrade 50.7% per roll
- Sakurajima01 enemy campgrade 60.7% per roll
- Sakurajima02 fishinggrade 50.5% per roll
- Snow enemy camp — final chestgrade 50.4% per roll
- Dungeon chests (1)grade 60.4% per roll
- Feybreak02 fishinggrade 50.3% per roll
- +5 more tables
Laser Rifle Schematic 2Rare
- Snow_seabase_ enemy camp — final chestgrade 518.4% per roll
- Sakurajima01 enemy campgrade 63.5% per roll
- Treasure map 4 dig sitegrade 53.2% per roll
- Sakurajima02 fishinggrade 52.3% per roll
- Snow enemy camp — final chestgrade 52.2% per roll
- Dungeon chests (1)grade 62.0% per roll
- Feybreak02 fishinggrade 51.6% per roll
- Oil rig 2 chestsgrade 51.4% per roll
- +5 more tables
Laser Rifle Schematic 1Uncommon
- Sakurajima01 enemy campgrade 617.4% per roll
- Sakurajima02 fishinggrade 511.4% per roll
- Snow enemy camp — final chestgrade 510.9% per roll
- Dungeon chests (1)grade 69.8% per roll
- Feybreak02 fishinggrade 58.1% per roll
- Sakurajima enemy camp — final chestgrade 55.1% per roll
- Sakurajima 02grade 54.7% per roll
- Feybreak 02grade 53.9% per roll
- +3 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 62× Pal Metal Ingot50× Plasteel6× Bio Battery3× Computer |
| Schematic 2 | 75× Pal Metal Ingot60× Plasteel7× Bio Battery4× Computer |
| Schematic 3 | 87× Pal Metal Ingot70× Plasteel8× Bio Battery5× Computer |
| Schematic 4 | 100× Pal Metal Ingot80× Plasteel10× Bio Battery6× Computer |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Assault Rifle, Charge Rifle, Combat SMG, Heavy Assault Rifle, Makeshift Assault Rifle, Makeshift SMG · all legendary schematics.
Extracted from Palworld’s game files on (build 4570874460).