Dark Whisp
- Power
- 600
- Cooldown
- 30s
- Range
- 0–15m
- Pwr/sec
- 20
Fires a menacing ball of dark energy that pursues enemies.

Gildra is a Dark / Ground Pal in Palworld with 105 base HP, 120 Attack and 105 Defence. Its strongest base skill is Handiwork Lv5, ranking 16 of the 109 Pals with Handiwork suitability.
The golden, bandage-like organs covering its body are highly elastic. However, they are prone to tearing under extremely dry conditions, so daily moisture checks are absolutely essential.
Gildra appears in Desert and World Tree at levels 39–80.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Gildra; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #120 | — |
| Element | Dark / Ground | — |
| HP | 105 | #91 of 288 |
| Attack | 120 | #44 of 288 |
| Defence | 105 | #79 of 288 |
| Handiwork | Lv 5 | #16 of 109 |
| Medicine Production | Lv 4 | #16 of 43 |
| Transporting | Lv 2 | #79 of 140 |
| Rarity | 5 | Rare |
| Price | 2,529 | — |
Gildra’s HP is above average for a Pal (91 of 288) and its attack is well above average (44 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 109 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Dark Whisp at 600 power on a 30s cooldown, learned at level 50. It also learns Dark Ball (1), Spirit Flame (7), Sand Tornado (15), Nightmare Ball (22), Sand Twister (30), Mummy Rush (40) and Rocky Impact (70).
Fires a menacing ball of dark energy that pursues enemies.
Shakes the ground and lifts a massive boulder into the air.
Creates multiple sand tornadoes. The tornadoes continuously spin in circles.
<characterName id=|MummyPal|/>'s exclusive skill. Extends bandages from its hands to deliver a series of attacks.
Creates a giant ball of darkness and hurls it at an enemy.
Fires three balls of malice that relentlessly pursue an enemy.
Generates two sand tornadoes on either side before launching them at an enemy.
Unleashes a sphere of darkness that slowly tracks down an enemy.
Levels are when Gildra learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Gildra has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2–3 | 2.50 | |
| 100% | 2–3 | 2.50 |
The drop worth farming Gildra for is Cloth, at 100% for 2–3 per kill — though other sources of Cloth may be quicker. It also drops Leather.
Breed rank decides which egg a pair produces; every parent pair that produces Gildra is listed on its breeding page, and the breeding calculator works any pair the other way round.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology