Dark Whisp
- Power
- 600
- Cooldown
- 30s
- Range
- 0–15m
- Pwr/sec
- 20
Fires a menacing ball of dark energy that pursues enemies.

Leezpunk is a Dark Pal in Palworld with 80 base HP, 90 Attack and 50 Defence. Its strongest base skill is Handiwork Lv2, ranking 72 of the 109 Pals with Handiwork suitability.
A Pal that always takes great care to maintain a stylish stance. Always on the hunt for the coolest poses, if given a mirror it will spend all day posing in front of it.
Leezpunk appears in Desert and Volcano at levels 21–40. Some of its spawns are night-only. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Leezpunk; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #073 | — |
| Element | Dark | — |
| HP | 80 | #213 of 288 |
| Attack | 90 | #249 of 288 |
| Defence | 50 | #287 of 288 |
| Handiwork | Lv 2 | #72 of 109 |
| Gathering | Lv 1 | #103 of 109 |
| Transporting | Lv 1 | #127 of 140 |
| Rarity | 2 | Common |
| Price | 476 | — |
Leezpunk’s HP is below average for a Pal (213 of 288) and its attack is among the lowest (249 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 109 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Dark Whisp at 600 power on a 30s cooldown, learned at level 70. It also learns Poison Blast (1), Dark Ball (7), Shadow Burst (15), Spirit Flame (22), Nightmare Ball (30), Ignis Breath (40) and Dark Laser (50).
Fires a menacing ball of dark energy that pursues enemies.
Charges dark energy before blasting enemies with a powerful beam.
Creates a giant ball of darkness and hurls it at an enemy.
Fires three balls of malice that relentlessly pursue an enemy.
Shoots flames at an enemy, dealing continuous damage.
Quickly discharges dark energy, damaging those around it.
Unleashes a sphere of darkness that slowly tracks down an enemy.
Hurls poison sludge at an enemy.
Levels are when Leezpunk learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Leezpunk has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1 | 1.00 | |
| 1% | 1 | 0.01 | |
| 50% | 1 | 0.50 |
The drop worth farming Leezpunk for is Copper Key, at 100% for 1 per kill — though other sources of Copper Key may be quicker. It also drops Silver Key (1%) and Leezpunk Crest (50%).
Breed rank decides which egg a pair produces; every parent pair that produces Leezpunk is listed on its breeding page, and the breeding calculator works any pair the other way round.
Leezpunk has 80 HP and 50 defence. It takes double damage from Dragon, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| DragonWater | 150 | 130 | |
| DragonFire | 150 | 130 | |
| DragonFire | 150 | 105 | |
| DragonWater | 135 | 140 | |
| Dragon | 140 | 115 | |
| DragonFire | 130 | 115 | |
| DragonGround | 125 | 105 | |
| DragonElectric | 130 | 120 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Leezpunk for double. Stats are base — a condensed Pal of the same species hits harder.
A variant shares this Paldex number and changes some of the numbers. Everything not listed below is identical.
| What changes | Leezpunk | Leezpunk Ignis |
|---|---|---|
| Elements | Dark | Fire |
| Rarity | 2 | 3 |
| Breed rank | 2670 | 2640 |
| Ride sprint | 800 | 550 |
| Nocturnal | Yes | No |
| Kindling | 0 | 2 |
| Found in | Desert, Volcano | Volcano |
6 items are named after Leezpunk — Leezpunk Crest, Leezpunk Hood, Leezpunk Hood Schematic 1, Leezpunk Hood Schematic 2, Leezpunk Hood Schematic 3 and Leezpunk Hood Schematic 4.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
Sign in to add a note. Everything else on PalDB works without an account; this needs one so a public note has an author.
Extracted from Palworld's game files on (build 4570874460).Methodology