Wind Burst
- Power
- 600
- Cooldown
- 30s
- Range
- 0–12m
- Pwr/sec
- 20
Summons a massive wind vortex around itself and unleashes a powerful attack.

Palumba is a Grass Pal in Palworld with 105 base HP, 110 Attack and 115 Defence. Its strongest base skill is Mining Lv5, ranking 17 of the 57 Pals with Mining suitability. It can be ridden at 1000 sprint speed, 70 of 111 mounts.
Disrupts enemies’ rhythm with a signature dance. In turf battles, the first to fall in sync with the other’s rhythm loses. Courtship, boredom, battle—it all comes down to dance! Now then, what could a dance aimed at a human possibly mean?
Palumba appears in Desert at levels 32–50. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Palumba; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #106 | — |
| Element | Grass | — |
| HP | 105 | #87 of 288 |
| Attack | 110 | #91 of 288 |
| Defence | 115 | #44 of 288 |
| Mining | Lv 5 | #17 of 57 |
| Planting | Lv 4 | #14 of 45 |
| Gathering | Lv 4 | #20 of 109 |
| Rarity | 6 | Rare |
| Price | 2,529 | — |
Palumba’s HP is above average for a Pal (87 of 288) and its attack is above average (91 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranked against every other mount.
Ranks count only the Pals that hold each job, so #1 of 57 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Wind Burst at 600 power on a 30s cooldown, learned at level 70. It also learns Seed Machine Gun (1), Seed Mine (7), Grass Tornado (15), Wind Edge (22), Dash Kick (30), Reflect Leaf (40) and Crosswind (50).
Summons a massive wind vortex around itself and unleashes a powerful attack.
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.
<characterName id=|TropicalOstrich|/>'s exclusive skill. Dashes to build up speed, then launches a devastating airborne kick at its target.
Generates two tornadoes on either side before launching them at an enemy.
Launches sharp blades of air that fan out.
Launches a deadly seed. If it hits an enemy, the seed explodes.
Fires a volley of hard seeds at enemies in front of it.
Levels are when Palumba learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Palumba has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2–4 | 3.00 | |
| 100% | 1–2 | 1.50 | |
| 100% | 1–2 | 1.50 |
The drop worth farming Palumba for is Hardwood, at 100% for 2–4 per kill — though other sources of Hardwood may be quicker. It also drops Onion Seeds and Carrot Seeds.
Breed rank decides which egg a pair produces; every parent pair that produces Palumba is listed on its breeding page, and the breeding calculator works any pair the other way round.
Unlocks the gear this Pal equips.
One item is named after Palumba — Palumba Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology