Rocky Impact
- Power
- 600
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 20
Shakes the ground and lifts a massive boulder into the air.

Warsect Terra is a Ground Pal in Palworld with 120 base HP, 105 Attack and 120 Defence. Its strongest base skill is Transporting Lv5, ranking 14 of the 140 Pals with Transporting suitability.
The ultra-hard armor surrounding its body is extremely strong and heat resistant. It doesn't flinch even if a Mammorest steps on it.
Warsect Terra appears in Feybreak at levels 53–64.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Warsect Terra; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #113B | — |
| Element | Ground | — |
| HP | 120 | #33 of 288 |
| Attack | 105 | #117 of 288 |
| Defence | 120 | #28 of 288 |
| Mining | Lv 5 | #18 of 57 |
| Transporting | Lv 5 | #14 of 140 |
| Handiwork | Lv 2 | #82 of 109 |
| Rarity | 9 | Epic |
| Price | 10,000 | — |
Warsect Terra’s HP is well above average for a Pal (33 of 288) and its attack is above average (117 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 57 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Rocky Impact at 600 power on a 30s cooldown, learned at level 50. It also learns Bog Blast (1), Seed Machine Gun (7), Giga Horn (15), Stone Cannon (22), Wind Edge (30), Rockburst (40) and Thunder Rail (70).
Shakes the ground and lifts a massive boulder into the air.
Charge the power of lightning to the limit and fires multiple simultaneous electric shocks at the enemy.
Causes the ground to shake before hurling a massive stone mass at its surroundings.
<characterName id=|HerculesBeetle|/>'s exclusive skill. Skewers enemies with its four sturdy horns.
Launches sharp blades of air that fan out.
Digs up a boulder and hurls it at an enemy.
Fires a volley of hard seeds at enemies in front of it.
Hurls sticky mud at an enemy.
Levels are when Warsect Terra learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 3–4 | 3.50 |
The drop worth farming Warsect Terra for is Honey, at 100% for 3–4 per kill — though other sources of Honey may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Warsect Terra is listed on its breeding page, and the breeding calculator works any pair the other way round.
Warsect Terra has 120 HP and 120 defence, and the world places it at level 64. It takes double damage from Grass, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| GrassDark | 135 | 125 | |
| Grass | 120 | 140 | |
| GrassWater | 115 | 130 | |
| Grass | 120 | 120 | |
| GrassGround | 100 | 130 | |
| Grass | 100 | 140 | |
| GroundGrass | 105 | 110 | |
| GrassGround | 100 | 150 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Warsect Terra for double. Stats are base — a condensed Pal of the same species hits harder.
It shares Paldex number 113 with its base form. Same creature, different element and different numbers — here is everything that actually changes.
| What changes | Warsect Terra | Warsect |
|---|---|---|
| Elements | Ground | Ground / Grass |
| Rarity | 9 | 8 |
| Shot attack | 105 | 100 |
| Breed rank | 630 | 1280 |
| Handiwork | 2 | 3 |
| Mining | 5 | 0 |
| Planting | 0 | 3 |
| Lumbering | 0 | 4 |
| Found in | Feybreak | World Tree |
3 items are named after Warsect Terra — Warsect Terra Bounty Token, Warsect Terra's Belt and Warsect Terra's Belt Schematic.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology