Semi-Auto Rifle schematics
4 tiers of Semi-Auto Rifle, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Common | 1,150 | 1,000 | 8 | 43,200 | |
| Schematic 1 | Uncommon | 1,265+10% | 1,500+50% | 9+13% | 53,900 |
| Schematic 2 | Rare | 1,380+20% | 2,000+100% | 10+25% | 66,770 |
| Schematic 3 | Epic | 1,495+30% | 3,000+200% | 11+38% | 78,340 |
| Schematic 4 | Legendary | 1,610+40% | 4,000+300% | 12+50% | 91,200 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Semi-Auto Rifle Schematic 4Legendary
- Oilrig Large 02grade 50.7% per roll
- Treasure map 2 dig sitegrade 50.5% per roll
- Snow_seabase01 enemy campgrade 60.1% per roll
- Snow02 enemy campgrade 60.1% per roll
- Sakurajima01 enemy campgrade 60.1% per roll
- Desert_seabase01 enemy campgrade 60.1% per roll
- Desert02 enemy campgrade 60.1% per roll
- Dungeon chests (1)grade 60.1% per roll
- +5 more tables
Semi-Auto Rifle Schematic 3Epic
- Treasure map 2 dig sitegrade 51.3% per roll
- Sakurajima01 enemy campgrade 60.7% per roll
- Snow_seabase01 enemy campgrade 60.7% per roll
- Snow02 enemy campgrade 60.7% per roll
- Desert_seabase01 enemy campgrade 60.4% per roll
- Desert02 enemy campgrade 60.4% per roll
- Dungeon chests (1)grade 60.4% per roll
- Snow01 fishinggrade 60.4% per roll
- +4 more tables
Semi-Auto Rifle Schematic 2Rare
- Snow_seabase01 enemy campgrade 63.5% per roll
- Snow02 enemy campgrade 63.5% per roll
- Sakurajima01 enemy campgrade 63.5% per roll
- Treasure map 2 dig sitegrade 53.2% per roll
- Desert_seabase01 enemy campgrade 62.1% per roll
- Desert02 enemy campgrade 62.1% per roll
- Dungeon chests (1)grade 62.0% per roll
- Snow01 fishinggrade 62.0% per roll
- +4 more tables
Semi-Auto Rifle Schematic 1Uncommon
- Sakurajima01 enemy campgrade 617.4% per roll
- Snow_seabase01 enemy campgrade 617.4% per roll
- Snow02 enemy campgrade 617.4% per roll
- Desert_seabase01 enemy campgrade 610.5% per roll
- Desert02 enemy campgrade 610.5% per roll
- Dungeon chests (1)grade 610.2% per roll
- Snow01 fishinggrade 610.2% per roll
- Volcano02 fishinggrade 510.0% per roll
- +3 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 43× Refined Ingot12× Polymer1× Ancient Civilization Parts |
| Schematic 2 | 52× Refined Ingot15× Polymer2× Ancient Civilization Parts |
| Schematic 3 | 61× Refined Ingot17× Polymer3× Ancient Civilization Parts |
| Schematic 4 | 70× Refined Ingot20× Polymer4× Ancient Civilization Parts |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Assault Rifle, Charge Rifle, Combat SMG, Heavy Assault Rifle, Laser Rifle, Makeshift Assault Rifle · all legendary schematics.
Extracted from Palworld’s game files on (build 4570874460).