Thunderstorm
- Power
- 600
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 20
Generates a huge tornado of lightning that moves slowly towards the enemy.

Dynamoff is a Electric Pal in Palworld with 75 base HP, 100 Attack and 80 Defence. Its strongest base skill is Generating Electricity Lv6, ranking 3 of the 25 Pals with Generating Electricity suitability. It can be ridden at 1000 sprint speed, 75 of 111 mounts.
With so little to eat at high altitudes, it will occasionally even feast on its enemies' brains. It is thought that groups seeking a more dependable food source descended to lower skies, ultimately diverging into Beakon.
Dynamoff appears in Sky Islands at levels 63–69. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Dynamoff; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #172 | — |
| Element | Electric | — |
| HP | 75 | #241 of 288 |
| Attack | 100 | #236 of 288 |
| Defence | 80 | #224 of 288 |
| Generating Electricity | Lv 6 | #3 of 25 |
| Gathering | Lv 3 | #51 of 109 |
| Transporting | Lv 3 | #46 of 140 |
| Rarity | 6 | Rare |
| Price | 1,963 | — |
Dynamoff’s HP is among the lowest for a Pal (241 of 288) and its attack is among the lowest (236 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranked against every other mount.
Ranks count only the Pals that hold each job, so #1 of 25 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Thunderstorm at 600 power on a 30s cooldown, learned at level 70. It also learns Spark Blast (1), Shockwave (7), Electric Ball (15), Air Blade (22), Tri-Lightning (30), Lightning Strike (40) and Thunder Rain (50).
Generates a huge tornado of lightning that moves slowly towards the enemy.
Calls lightning that strikes an enemy after a set amount of time has passed.
Acts as a lightning rod, calling down thunderbolts that electrocute the surrounding area.
Generates lightning that strikes an enemy three times from above.
Sends out sharp blades of air in a fan shape.
Fires an electric ball that slowly pursues an enemy.
Quickly discharges electricity, shocking those around it.
Releases lightning orbs in a fan shape, spreading as they travel.
Levels are when Dynamoff learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Dynamoff has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2 | 2.00 |
The drop worth farming Dynamoff for is Electric Organ, at 100% for 2 per kill — though other sources of Electric Organ may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Dynamoff is listed on its breeding page, and the breeding calculator works any pair the other way round.
Dynamoff has 75 HP and 80 defence, and the world places it at level 67. It takes double damage from Ground, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| DragonGround | 125 | 105 | |
| Ground | 140 | 100 | |
| IceGround | 125 | 110 | |
| Ground | 130 | 120 | |
| FireGround | 125 | 110 | |
| Ground | 110 | 105 | |
| GroundDark | 110 | 110 | |
| GrassGround | 100 | 130 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Dynamoff for double. Stats are base — a condensed Pal of the same species hits harder.
Unlocks the gear this Pal equips.
2 items are named after Dynamoff — Dynamoff Bounty Token and Dynamoff Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology