Fire Ball
- Power
- 600
- Cooldown
- 30s
- Range
- 2–50m
- Pwr/sec
- 20
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.

Ragnahawk is a Fire Pal in Palworld with 95 base HP, 105 Attack and 120 Defence. Its strongest base skill is Transporting Lv5, ranking 12 of the 140 Pals with Transporting suitability. It can be ridden at 1300 sprint speed, 16 of 111 mounts.
Some think it is a related species to Beakon, but there is in fact no connection. It mainly eats rocks, and after many long years its beak and head have hardened to accommodate this diet.
Ragnahawk appears in Feybreak, Volcano and World Tree at levels 32–80. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Ragnahawk; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #104 | — |
| Element | Fire | — |
| HP | 95 | #145 of 288 |
| Attack | 105 | #116 of 288 |
| Defence | 120 | #23 of 288 |
| Transporting | Lv 5 | #12 of 140 |
| Kindling | Lv 4 | #22 of 44 |
| Rarity | 7 | Rare |
| Price | 2,263 | — |
Ragnahawk’s HP is around average for a Pal (145 of 288) and its attack is above average (116 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranked against every other mount.
Ranks count only the Pals that hold each job, so #1 of 140 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Fire Ball at 600 power on a 30s cooldown, learned at level 50. It also learns Air Cannon (1), Spirit Fire (7), Flare Arrow (15), Sand Tornado (22), Rush Beak (26), Flare Storm (30), Ignis Breath (40) and Thunderstorm (70).
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Generates a huge tornado of lightning that moves slowly towards the enemy.
Generates two sand tornadoes on either side before launching them at an enemy.
<characterName id=|RedArmorBird|/>'s exclusive skill. While flapping forward, it strikes with its beak to ignite fires in front, right, and left, causing a small explosion.
Generates two flaming tornadoes on either side before launching them at an enemy.
Shoots flames at an enemy, dealing continuous damage.
Fires three flaming arrows in succession that home in on an enemy.
Shoots a fireball toward an enemy. The fireball explodes after a short distance, generating smaller fireballs that spread forward.
Quickly fires a burst of highly pressurized air.
Levels are when Ragnahawk learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Ragnahawk has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 5–7 | 6.00 |
The drop worth farming Ragnahawk for is Flame Organ, at 100% for 5–7 per kill — though other sources of Flame Organ may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Ragnahawk is listed on its breeding page, and the breeding calculator works any pair the other way round.
Ragnahawk has 95 HP and 120 defence. It takes double damage from Water, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| Water | 120 | 180 | |
| DragonWater | 150 | 130 | |
| DragonWater | 135 | 140 | |
| Water | 145 | 105 | |
| GrassWater | 115 | 130 | |
| DragonWater | 115 | 120 | |
| FireWater | 130 | 90 | |
| DarkWater | 125 | 90 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Ragnahawk for double. Stats are base — a condensed Pal of the same species hits harder.
Unlocks the gear this Pal equips.
One item is named after Ragnahawk — Ragnahawk Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology